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hub / github.com/BohemiaInteractive/CWR / WorldSpeed

Method WorldSpeed

engine/Poseidon/World/Scene/Object.cpp:291–294  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

289}
290
291Vector3 Object::WorldSpeed() const
292{
293 return ObjectSpeed();
294}
295
296Matrix4 Object::ProxyWorldTransform(const Object* obj) const
297{

Callers 2

StartSoundMethod · 0.45
SimulateMethod · 0.45

Calls 1

ObjectSpeedFunction · 0.85

Tested by

no test coverage detected