MCPcopy Create free account
hub / github.com/BohemiaInteractive/CWR / ObjectSpeed

Function ObjectSpeed

engine/Poseidon/World/Scene/Object.hpp:312–312  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

310 virtual void SetPlateNumber( RString plate );
311
312 virtual Vector3Val ObjectSpeed() const {return VZero;}
313 virtual bool Airborne() const {return false;}
314 // Check if object may be locked by given weapon
315 virtual bool LockPossible( const AmmoType *ammo ) const {return false;}

Callers 2

WorldSpeedMethod · 0.85
WorldSpeedMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected