| 310 | virtual void SetPlateNumber( RString plate ); |
| 311 | |
| 312 | virtual Vector3Val ObjectSpeed() const {return VZero;} |
| 313 | virtual bool Airborne() const {return false;} |
| 314 | // Check if object may be locked by given weapon |
| 315 | virtual bool LockPossible( const AmmoType *ammo ) const {return false;} |
no outgoing calls
no test coverage detected