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hub / github.com/BohemiaInteractive/CWR / ~DisplayInterrupt

Method ~DisplayInterrupt

engine/Poseidon/UI/OptionsUI.cpp:1937–1941  ·  view source on GitHub ↗

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1935 });
1936
1937 if (GWorld->GetMode() == GModeNetware)
1938 {
1939 GetCtrl(IDC_INT_SAVE)->ShowCtrl(false);
1940 GetCtrl(IDC_INT_LOAD)->ShowCtrl(false);
1941 GetCtrl(IDC_INT_RETRY)->ShowCtrl(false);
1942 // GetCtrl(IDC_INT_RESTART)->ShowCtrl(false);
1943 }
1944 else

Callers

nothing calls this directly

Calls 2

ChangeGameFocusMethod · 0.80

Tested by

no test coverage detected