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/
github.com/BohemiaInteractive/CWR
/ ~DisplayInsertMarker
Method
~DisplayInsertMarker
engine/Poseidon/UI/Map/UIMapDialogs.cpp:150–153 ·
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Source
from the content-addressed store, hash-verified
148
}
149
150
DisplayInsertMarker::~DisplayInsertMarker()
151
{
152
InputSubsystem::Instance().ChangeGameFocus(-1);
153
}
154
155
void DisplayInsertMarker::OnSimulate(EntityAI* vehicle)
156
{
Callers
nothing calls this directly
Calls
1
ChangeGameFocus
Method · 0.80
Tested by
no test coverage detected