| 1556 | #if _ENABLE_CHEATS |
| 1557 | DisplayDebug::DisplayDebug(ControlsContainer* parent, GameState* gs, const char* cls) : Display(parent) |
| 1558 | { |
| 1559 | _current = -1; |
| 1560 | _gs = gs; |
| 1561 | |
| 1562 | Load(cls); |
| 1563 | |
| 1564 | _enableSimulation = false; |
| 1565 | _enableDisplay = true; |
| 1566 | |
| 1567 | InputSubsystem::Instance().ChangeGameFocus(+1); |
| 1568 | } |
| 1569 | |
| 1570 | DisplayDebug::~DisplayDebug() |
| 1571 | { |
| 1572 | InputSubsystem::Instance().ChangeGameFocus(-1); |
nothing calls this directly
no test coverage detected