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hub / github.com/BohemiaInteractive/CWR / InitDrawDone

Method InitDrawDone

engine/Poseidon/Graphics/Core/Engine.hpp:377–377  ·  view source on GitHub ↗

swap frames - get ready for next frame

Source from the content-addressed store, hash-verified

375 virtual void DrawTestPattern(const char* /*name*/) {} // Harness-only: draw named test pattern
376 virtual void NextFrame(); // swap frames - get ready for next frame
377 virtual bool InitDrawDone() { return true; }
378 void Pause() override = 0; // stop and prepare everything for GDI
379 void Restore() override = 0; // restore after minimized - before app goes to fullscreen
380 virtual void StopAll() {} // stop all background activity - used before termination

Callers 1

FrameMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected