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hub / github.com/BohemiaInteractive/CWR / SayPause

Method SayPause

engine/Poseidon/Audio/SoundScene.cpp:667–675  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

665}
666
667IWave* SoundScene::SayPause(float duration)
668{
669 IWave* wave = GSoundsys->CreateEmptyWave(duration);
670 if (wave)
671 {
672 _all2DSounds.Add(wave);
673 }
674 return wave;
675}
676
677} // namespace Poseidon

Callers 1

ForceTrasmitContextClass · 0.80

Calls 2

CreateEmptyWaveMethod · 0.45
AddMethod · 0.45

Tested by

no test coverage detected