| 505 | } |
| 506 | |
| 507 | IWave* SoundScene::OpenAndPlayOnce2D(const char* filename, float volume, float frequency, bool accomodate) |
| 508 | { |
| 509 | IWave* handle = Open(filename, false, accomodate); |
| 510 | if (handle) |
| 511 | { |
| 512 | handle->SetVolume(volume, frequency, true); |
| 513 | handle->Repeat(1); |
| 514 | } |
| 515 | return handle; |
| 516 | } |
| 517 | |
| 518 | IWave* SoundScene::OpenAndPlay2D(const char* filename, float volume, float frequency, bool accomodate) |
| 519 | { |
no test coverage detected