| 2472 | GameVarSpace::GameVarSpace(GameVarSpace* parent) : _parent(parent) {} |
| 2473 | |
| 2474 | void GameVarSpace::VarLocal(const char* name) |
| 2475 | { |
| 2476 | const GameVariable& var = _vars[name]; |
| 2477 | if (NotNull(var)) |
| 2478 | { |
| 2479 | return; |
| 2480 | } |
| 2481 | |
| 2482 | GameVariable newvar(name, GameValueNil()); |
| 2483 | _vars.Add(newvar); |
| 2484 | } |
| 2485 | |
| 2486 | void GameVarSpace::VarSet(const char* name, GameValuePar value, bool readOnly) |
| 2487 | { |
no test coverage detected