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/
github.com/BohemiaInteractive/CWR
/ MouseCfgPath
Function
MouseCfgPath
engine/Poseidon/Input/InputSubsystem.cpp:28–31 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
26
namespace
27
{
28
std::string MouseCfgPath()
29
{
30
return GamePaths::Instance().UserDir() +
"mouse.cfg"
;
31
}
32
std::string GamepadCfgPath()
33
{
34
return GamePaths::Instance().UserDir() +
"gamepad.cfg"
;
Callers
2
LoadKeys
Method · 0.85
SaveKeys
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected