| 766 | } |
| 767 | |
| 768 | static GameValue StringCallNoArg(const GameState* state, GameValuePar oper1) |
| 769 | { |
| 770 | GameVarSpace local(state->GetContext()); |
| 771 | state->BeginContext(&local); |
| 772 | RString expression = oper1; |
| 773 | GameValue ret = state->EvaluateMultiple(expression); |
| 774 | state->EndContext(); |
| 775 | return ret; |
| 776 | } |
| 777 | |
| 778 | static GameValue StringIgnore(const GameState* state, GameValuePar oper1) |
| 779 | { |
nothing calls this directly
no test coverage detected