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Functions
15,937 in github.com/BobbyAnguelov/Esoterica
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Functions
15,937
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Types & classes
3,969
↓ 2 callers
Method
DisplayDocContents
Display placeholder contents for the Document
Code/Base/ThirdParty/imgui/imgui_demo.cpp:9944
↓ 2 callers
Method
DisplayDocContextMenu
Display context menu for the Document
Code/Base/ThirdParty/imgui/imgui_demo.cpp:9978
↓ 2 callers
Function
DockNodeGetHostWindowTitle
Code/Base/ThirdParty/imgui/imgui.cpp:16759
↓ 2 callers
Function
DockNodeHideWindowDuringHostWindowCreation
Code/Base/ThirdParty/imgui/imgui.cpp:17504
↓ 2 callers
Function
DockNodeIsDropAllowedOne
Code/Base/ThirdParty/imgui/imgui.cpp:18629
↓ 2 callers
Function
DockNodeIsInHierarchyOf
Code/Base/ThirdParty/imgui/imgui_internal.h:3477
↓ 2 callers
Function
DockNodeSetupHostWindow
Code/Base/ThirdParty/imgui/imgui.cpp:17907
↓ 2 callers
Function
DockNodeTreeUpdateSplitterFindTouchingNode
Code/Base/ThirdParty/imgui/imgui.cpp:19205
↓ 2 callers
Method
DoesComponentExist
Code/EngineTools/Entity/EntitySerializationTools.cpp:218
↓ 2 callers
Function
Dot2
Code/Base/Math/Vector.h:89
↓ 2 callers
Function
DragRect
Code/Base/ThirdParty/implot/implot.cpp:4057
↓ 2 callers
Function
Draw
Code/Engine/Volumes/Components/Component_Volumes.h:26
↓ 2 callers
Function
DrawAnalogStick
Code/Engine/Input/Debug/DebugView_Input.cpp:105
↓ 2 callers
Method
DrawBindPose
Code/Engine/Render/Mesh/SkeletalMesh.cpp:30
↓ 2 callers
Function
DrawBlendSpaceVisualization
Code/EngineTools/Animation/ToolsGraph/Nodes/Animation_ToolsGraphNode_Blend2D.cpp:12
↓ 2 callers
Function
DrawContext
Try to prevent users from copying these contexts around - TODO: we should record the thread ID and assert everywhere that we are on the correct thread
Code/Base/Drawing/DebugDrawing.h:300
↓ 2 callers
Function
DrawContextMenu
Draw the custom context menu options - return true if you've made major changes to the the track i.e. deleted an item
Code/EngineTools/Timeline/Timeline.h:217
↓ 2 callers
Function
DrawDebug
Perform debug drawing for the pose node
Code/Engine/Animation/Graph/Animation_RuntimeGraph_Node.h:286
↓ 2 callers
Method
DrawDebug
Code/Base/Math/AABBTree.cpp:277
↓ 2 callers
Method
DrawDebugUI
Override this function to draw custom imgui controls in the action debugger UI
Code/Game/Player/StateMachine/PlayerAction.h:145
↓ 2 callers
Function
DrawGeometrySectionUI
Code/EngineTools/Render/ResourceEditors/ResourceEditor_Mesh.cpp:17
↓ 2 callers
Function
DrawItemContextMenu
Draw the custom context menu options for this item - return true if you've made major changes to the the track i.e. deleted an item
Code/EngineTools/Timeline/Timeline.h:257
↓ 2 callers
Method
DrawNodeDebug
Code/Engine/Animation/Graph/Animation_RuntimeGraph_Instance.cpp:669
↓ 2 callers
Method
DrawPose
Code/Engine/Render/Components/Component_SkeletalMesh.cpp:211
↓ 2 callers
Function
DrawRuntimeNodeIndex
Code/EngineTools/Animation/ToolsGraph/Nodes/Animation_ToolsGraphNode.cpp:90
↓ 2 callers
Function
DrawTriggerButton
Code/Engine/Input/Debug/DebugView_Input.cpp:55
↓ 2 callers
Function
DrawValueDisplayText
Code/EngineTools/Animation/ToolsGraph/Nodes/Animation_ToolsGraphNode.cpp:156
↓ 2 callers
Function
DrawVectorInfoText
Code/EngineTools/Animation/ToolsGraph/Nodes/Animation_ToolsGraphNode.cpp:119
↓ 2 callers
Function
DropDownIconButtonColored
Button that creates a drop down menu once clicked
Code/Base/Imgui/ImguiX.h:154
↓ 2 callers
Method
EnableDebugCamera
Code/Engine/Camera/Systems/WorldSystem_CameraManager.cpp:193
↓ 2 callers
Method
EnableGhostMode
Code/Engine/Physics/Components/Component_PhysicsCharacter.cpp:401
↓ 2 callers
Function
EndCollapsibleChildWindow
Code/Base/Imgui/ImguiX.cpp:101
↓ 2 callers
Function
EndFrame
This is called at the absolute end of the frame just before we kick off rendering. It is generally NOT safe to modify any world/map/entity during this
Code/Engine/ToolsUI/IDevelopmentToolsUI.h:47
↓ 2 callers
Function
EndFrame
Code/Base/Profiling.cpp:27
↓ 2 callers
Function
EndsWith
Code/Base/Types/String.h:42
↓ 2 callers
Function
EntityComponent
Code/Engine/Entity/EntityComponent.h:71
↓ 2 callers
Method
Evaluate
Code/Base/Math/FloatCurve.cpp:17
↓ 2 callers
Function
ExampleTree_CreateDemoTree
Create example tree data (this allocates _many_ more times than most other code in either Dear ImGui or others demo)
Code/Base/ThirdParty/imgui/imgui_demo.cpp:325
↓ 2 callers
Function
Exists
Code/Base/FileSystem/Platform/FileSystem_Win32.cpp:18
↓ 2 callers
Function
Exp2
Computes 2 raised to the given power N ( 2^N )
Code/Base/Math/Math.h:44
↓ 2 callers
Function
FillInitData
--------------------------------------------------------------------------------------
Code/Base/Render/Platform/TextureLoader_Win32.cpp:932
↓ 2 callers
Method
FindAllNodesOfType
Code/EngineTools/Import/Formats/FBX.cpp:183
↓ 2 callers
Method
FindAllNodesOfType
Code/EngineTools/NodeGraph/NodeGraph_BaseGraph.cpp:432
↓ 2 callers
Function
FindCentroid
Code/Base/ThirdParty/implot/implot_demo.cpp:1544
↓ 2 callers
Function
FindCharIndex
Code/Base/Encoding/Encoding.cpp:71
↓ 2 callers
Method
FindChild
Code/EngineTools/Widgets/TreeListView.cpp:70
↓ 2 callers
Method
FindGlyph
Code/Base/ThirdParty/imgui/imgui_draw.cpp:3831
↓ 2 callers
Method
FireWeapon
Code/Game/Player/Animation/PlayerAnimationController.cpp:368
↓ 2 callers
Function
FixLargeWindowsWhenUndocking
Problem: Undocking a large (~full screen) window would leave it so large that the bottom right sizing corner would more than likely be off the screen
Code/Base/ThirdParty/imgui/imgui.cpp:17339
↓ 2 callers
Function
FixRectCornerFlags
Code/Base/ThirdParty/imgui/imgui_draw.cpp:1380
↓ 2 callers
Method
FocusOn
Code/Engine/Camera/Components/Component_FreeLookCamera.cpp:71
↓ 2 callers
Function
FormatDate
Code/Base/ThirdParty/implot/implot.cpp:1115
↓ 2 callers
Function
Formatter_Default
Code/Base/ThirdParty/implot/implot_internal.h:1634
↓ 2 callers
Method
Free
Code/Base/ThirdParty/EA/EASTL/Include/EASTL/core_allocator.h:42
↓ 2 callers
Method
Free
Code/Base/ThirdParty/EnkiTS/TaskScheduler.cpp:1265
↓ 2 callers
Function
GenerateFriendlyName
Code/Applications/Reflector/TypeReflection/ReflectedType.cpp:8
↓ 2 callers
Method
GenerateSerializedBoneMask
Code/EngineTools/Animation/ResourceDescriptors/ResourceDescriptor_AnimationSkeleton.cpp:25
↓ 2 callers
Function
GenerateUniqueEntityNameID
Gets a unique entity name for this map given a specified desired name
Code/Engine/Entity/EntityMap.h:143
↓ 2 callers
Method
GenerateUniqueEntityNameID
Code/Engine/Entity/EntityMap.cpp:859
↓ 2 callers
Method
GetActiveVariationSkeleton
Code/EngineTools/Animation/ResourceEditors/ResourceEditor_AnimationGraph.h:58
↓ 2 callers
Method
GetAllCastableTypes
Code/Base/TypeSystem/TypeRegistry.cpp:286
↓ 2 callers
Method
GetAllDependentResources
Code/EngineTools/FileSystem/FileRegistry.cpp:624
↓ 2 callers
Method
GetAllReferencedResources
Code/Engine/Entity/EntityDescriptors.cpp:397
↓ 2 callers
Method
GetAllResourcesOfTypeFiltered
Code/EngineTools/FileSystem/FileRegistry.cpp:576
↓ 2 callers
Method
GetAllTypesForProject
Code/Applications/Reflector/TypeReflection/ReflectionDatabase.cpp:182
↓ 2 callers
Method
GetAllWorlds
Code/EngineTools/Core/ToolsContext.cpp:30
↓ 2 callers
Method
GetAllowedBaseTypeInfo
Code/Base/TypeSystem/TypeInstance.cpp:90
↓ 2 callers
Method
GetAllowedItemType
Code/EngineTools/Animation/Events/AnimationEventTracks.h:26
↓ 2 callers
Function
GetAlphaMode
--------------------------------------------------------------------------------------
Code/Base/Render/Platform/TextureLoader_Win32.cpp:1637
↓ 2 callers
Method
GetArea
Code/Base/Math/Triangle.h:33
↓ 2 callers
Method
GetArenaSizeInBytes
Code/Base/ThirdParty/imgui/imgui_internal.h:655
↓ 2 callers
Method
GetAtomicAddress
Code/Base/ThirdParty/EA/EASTL/Include/EASTL/internal/atomic/atomic_size_aligned.h:167
↓ 2 callers
Function
GetBaseModule
Code/Engine/Engine.h:63
↓ 2 callers
Method
GetBit
Code/Base/ThirdParty/EA/EABase/include/Common/EABase/int128.h:320
↓ 2 callers
Function
GetBlendOp
Code/Base/Render/Platform/RenderDevice_DX11.cpp:779
↓ 2 callers
Function
GetBoneIndex
Get the index for a given bone ID, can return InvalidIndex
Code/Engine/Animation/AnimationSkeleton.h:65
↓ 2 callers
Method
GetBoneMaskIndex
Code/Engine/Animation/AnimationSkeleton.cpp:69
↓ 2 callers
Function
GetBoxSelectState
Code/Base/ThirdParty/imgui/imgui_internal.h:3547
↓ 2 callers
Function
GetBuffer
Code/Engine/Animation/TaskSystem/Animation_TaskPosePool.h:153
↓ 2 callers
Method
GetCategory
Code/Applications/Reflector/TypeReflection/ReflectedType.cpp:116
↓ 2 callers
Method
GetCategory
Code/EngineTools/Animation/ToolsGraph/Nodes/Animation_ToolsGraphNode_Bools.h:36
↓ 2 callers
Method
GetCharAdvance
Code/Base/ThirdParty/imgui/imgui.h:3591
↓ 2 callers
Method
GetClamped360
Clamps between -360 and 360
Code/Base/Math/Math.h:734
↓ 2 callers
Function
GetClosestPointOnRectBorder
Code/Base/Math/Rectangle.cpp:9
↓ 2 callers
Function
GetColormapCount
Code/Base/ThirdParty/implot/implot.cpp:4504
↓ 2 callers
Method
GetCombinedWorldBounds
Code/Engine/Entity/Entity.cpp:717
↓ 2 callers
Method
GetConjugate
Code/Base/Math/Quaternion.h:178
↓ 2 callers
Method
GetConnectedNodeForInputPin
Code/EngineTools/NodeGraph/NodeGraph_FlowGraph.cpp:491
↓ 2 callers
Function
GetCorners
Code/Base/Math/BoundingVolumes.h:163
↓ 2 callers
Function
GetCurveRect
Code/EngineTools/Widgets/CurveEditor.h:106
↓ 2 callers
Method
GetCustomRectByIndex
Code/Base/ThirdParty/imgui/imgui.h:3512
↓ 2 callers
Function
GetDebugColor
Code/Engine/Animation/TaskSystem/Animation_Task.h:101
↓ 2 callers
Function
GetDebugColorForWarpRule
Code/Engine/Animation/Events/AnimationEvent_Warp.cpp:10
↓ 2 callers
Method
GetDebugInfo
Code/Engine/Animation/Graph/Animation_RuntimeGraph_Node.cpp:124
↓ 2 callers
Method
GetDebugName
Code/Base/ThirdParty/imgui/imgui.h:3593
↓ 2 callers
Method
GetDebugPathForReferencedOrExternalGraphDebugInstance
Code/Engine/Animation/Graph/Animation_RuntimeGraph_Instance.cpp:601
↓ 2 callers
Method
GetDefaultLeftStickDeadZones
Code/Base/Input/InputDevices/Platform/InputDevice_XboxController_Win32.cpp:58
↓ 2 callers
Method
GetDefaultRightStickDeadZones
Code/Base/Input/InputDevices/Platform/InputDevice_XboxController_Win32.cpp:63
↓ 2 callers
Method
GetDeterminant
Code/Base/Math/Matrix.h:511
↓ 2 callers
Function
GetDeviceTypeForInputID
Code/Base/Input/Input.cpp:7
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