MCPcopy Create free account
hub / github.com/Bloom-Engine/engine / bloom_scene_pick

Function bloom_scene_pick

native/macos/src/lib.rs:3275–3291  ·  view source on GitHub ↗
(screen_x: f64, screen_y: f64)

Source from the content-addressed store, hash-verified

3273
3274#[no_mangle]
3275pub extern "C" fn bloom_scene_pick(screen_x: f64, screen_y: f64) -> f64 {
3276 let eng = engine();
3277 let inv_vp = eng.renderer.inverse_vp_matrix();
3278 let cam_pos = eng.renderer.camera_pos();
3279 let w = eng.renderer.width() as f32;
3280 let h = eng.renderer.height() as f32;
3281
3282 let (origin, direction) = bloom_shared::picking::screen_to_ray(
3283 screen_x as f32, screen_y as f32,
3284 w, h, &inv_vp, &cam_pos,
3285 );
3286
3287 let result = bloom_shared::picking::raycast_scene(&eng.scene, &origin, &direction);
3288 let hit = result.hit;
3289 unsafe { LAST_PICK = Some(result); }
3290 if hit { 1.0 } else { 0.0 }
3291}
3292
3293#[no_mangle]
3294pub extern "C" fn bloom_pick_hit_handle() -> f64 {

Callers

nothing calls this directly

Calls 7

screen_to_rayFunction · 0.85
raycast_sceneFunction · 0.85
inverse_vp_matrixMethod · 0.80
camera_posMethod · 0.80
engineFunction · 0.70
widthMethod · 0.45
heightMethod · 0.45

Tested by

no test coverage detected