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hub / github.com/Bloom-Engine/engine / bloom_load_texture

Function bloom_load_texture

native/linux/src/lib.rs:947–957  ·  view source on GitHub ↗
(path_ptr: *const u8)

Source from the content-addressed store, hash-verified

945
946#[no_mangle]
947pub extern "C" fn bloom_load_texture(path_ptr: *const u8) -> f64 {
948 let path = str_from_header(path_ptr);
949 match std::fs::read(path) {
950 Ok(data) => {
951 let eng = engine();
952 let renderer_ptr = &mut eng.renderer as *mut bloom_shared::renderer::Renderer;
953 eng.textures.load_texture(unsafe { &mut *renderer_ptr }, &data)
954 }
955 Err(_) => 0.0,
956 }
957}
958
959#[no_mangle]
960pub extern "C" fn bloom_unload_texture(handle: f64) {

Callers

nothing calls this directly

Calls 3

str_from_headerFunction · 0.85
load_textureMethod · 0.80
engineFunction · 0.70

Tested by

no test coverage detected