MCPcopy Create free account
hub / github.com/Bloom-Engine/engine / bloom_scene_set_material_texture

Function bloom_scene_set_material_texture

native/android/src/lib.rs:2172–2174  ·  view source on GitHub ↗
(handle: f64, texture_idx: f64)

Source from the content-addressed store, hash-verified

2170
2171#[no_mangle]
2172pub extern "C" fn bloom_scene_set_material_texture(handle: f64, texture_idx: f64) {
2173 engine().scene.set_material_texture(handle, texture_idx as u32);
2174}
2175
2176// Q8: Set a water material on a scene node (translucent tint, low roughness).
2177#[no_mangle]

Callers

nothing calls this directly

Calls 2

set_material_textureMethod · 0.80
engineFunction · 0.70

Tested by

no test coverage detected