()
| 12 | static mut ASSET_BASE_PATH: Option<String> = None; |
| 13 | |
| 14 | fn engine() -> &'static mut EngineState { |
| 15 | unsafe { ENGINE.get_mut().expect("Engine not initialized") } |
| 16 | } |
| 17 | |
| 18 | /// Resolve relative asset paths to the app's base asset directory. |
| 19 | /// On Android, relative paths like "assets/models/tree.glb" won't resolve |
no test coverage detected