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hub / github.com/Bloom-Engine/engine / bloom_load_render_texture

Function bloom_load_render_texture

native/android/src/lib.rs:1877–1879  ·  view source on GitHub ↗
(width: f64, height: f64)

Source from the content-addressed store, hash-verified

1875// Q1: Render texture FFI (stub — GPU implementation deferred).
1876#[no_mangle]
1877pub extern "C" fn bloom_load_render_texture(width: f64, height: f64) -> f64 {
1878 engine().textures.load_render_texture(width as u32, height as u32)
1879}
1880
1881#[no_mangle]
1882pub extern "C" fn bloom_pick_hit_distance() -> f64 {

Callers

nothing calls this directly

Calls 2

load_render_textureMethod · 0.80
engineFunction · 0.70

Tested by

no test coverage detected