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hub / github.com/BlitterStudio/amiberry / inputdevice_playevents

Function inputdevice_playevents

src/inputdevice.cpp:4360–4366  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4358}
4359
4360void inputdevice_playevents(void)
4361{
4362 inprec_playdiskchange();
4363 int nr, state, max, autofire;
4364 while (inprec_playevent(&nr, &state, &max, &autofire))
4365 handle_input_event(nr, state, max, (autofire ? HANDLE_IE_FLAG_AUTOFIRE : 0) | HANDLE_IE_FLAG_PLAYBACKEVENT);
4366}
4367
4368// strobe slot is clock for pot counters
4369void inputdevice_hsync_strobe(void)

Callers 2

inputdevice_hsyncFunction · 0.85
inprec_eventFunction · 0.85

Calls 3

inprec_playdiskchangeFunction · 0.85
inprec_playeventFunction · 0.85
handle_input_eventFunction · 0.85

Tested by

no test coverage detected