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hub / github.com/BlitterStudio/amiberry / handle_input_event

Function handle_input_event

src/inputdevice.cpp:5894–5897  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

5892}
5893
5894static int handle_input_event(int nr, int state, int max, int flags)
5895{
5896 return handle_input_event2(nr, state, max, flags, 0);
5897}
5898
5899int send_input_event (int nr, int state, int max, int autofire)
5900{

Callers 8

inputdevice_uaelibFunction · 0.85
inputdevice_playeventsFunction · 0.85
inputdevice_hsyncFunction · 0.85
queue_input_eventFunction · 0.85
send_input_eventFunction · 0.85
setbuttonstateallFunction · 0.85
setjoystickstateFunction · 0.85

Calls 1

handle_input_event2Function · 0.85

Tested by

no test coverage detected