| 98 | } |
| 99 | |
| 100 | void RollingBuffer::ClearBuffer() |
| 101 | { |
| 102 | mBuffer.Clear(); |
| 103 | for (int i = 0; i < ChannelBuffer::kMaxNumChannels; ++i) |
| 104 | mOffsetToNow[i] = 0; |
| 105 | } |
| 106 | |
| 107 | void RollingBuffer::Draw(int x, int y, int width, int height, int length /*= -1*/, int channel /*= -1*/, int delayOffset /*= 0*/) |
| 108 | { |
no test coverage detected