| 64 | } |
| 65 | |
| 66 | void FeedbackModule::Process(double time) |
| 67 | { |
| 68 | PROFILER(FeedbackModule); |
| 69 | |
| 70 | |
| 71 | ComputeSliders(0); |
| 72 | SyncBuffers(); |
| 73 | |
| 74 | int bufferSize = GetBuffer()->BufferSize(); |
| 75 | IAudioReceiver* target = GetTarget(); |
| 76 | |
| 77 | if (target) |
| 78 | { |
| 79 | for (int ch = 0; ch < GetBuffer()->NumActiveChannels(); ++ch) |
| 80 | { |
| 81 | Add(target->GetBuffer()->GetChannel(ch), GetBuffer()->GetChannel(ch), bufferSize); |
| 82 | GetVizBuffer()->WriteChunk(GetBuffer()->GetChannel(ch), bufferSize, ch); |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | if (mFeedbackTarget && mEnabled) |
| 87 | { |
| 88 | mFeedbackTarget->GetBuffer()->SetNumActiveChannels(GetBuffer()->NumActiveChannels()); |
| 89 | mFeedbackVizBuffer.SetNumChannels(GetBuffer()->NumActiveChannels()); |
| 90 | mDelay.ProcessAudio(time, GetBuffer()); |
| 91 | |
| 92 | const double kReleaseMs = 50; |
| 93 | const double kReleaseCoeff = exp(-1000.0 / (kReleaseMs * gSampleRate)); |
| 94 | for (int ch = 0; ch < GetBuffer()->NumActiveChannels(); ++ch) |
| 95 | { |
| 96 | float* channel = GetBuffer()->GetChannel(ch); |
| 97 | for (int i = 0; i < bufferSize; ++i) |
| 98 | { |
| 99 | //ofLog() << "input: " << channel[i]; |
| 100 | if (abs(channel[i]) * mGainScale[ch] > mSignalLimit) |
| 101 | { |
| 102 | mGainScale[ch] = mSignalLimit / abs(channel[i]); //limit immediately |
| 103 | //ofLog() << "limiting, new scale " << mGainScale[ch]; |
| 104 | } |
| 105 | else |
| 106 | { |
| 107 | mGainScale[ch] = MIN(1 - kReleaseCoeff * (mGainScale[ch] - 1), //blend towards 1 |
| 108 | mSignalLimit / abs(channel[i])); //but don't make the scale less than it would have to be to limit the output |
| 109 | //ofLog() << "releasing, new scale " << mGainScale[ch]; |
| 110 | } |
| 111 | |
| 112 | channel[i] *= mGainScale[ch]; |
| 113 | //ofLog() << "output: " << channel[i]; |
| 114 | //assert(abs(channel[i]) <= mSignalLimit); |
| 115 | } |
| 116 | |
| 117 | if (mDelay.IsEnabled()) |
| 118 | { |
| 119 | Add(mFeedbackTarget->GetBuffer()->GetChannel(ch), GetBuffer()->GetChannel(ch), bufferSize); |
| 120 | mFeedbackVizBuffer.WriteChunk(GetBuffer()->GetChannel(ch), bufferSize, ch); |
| 121 | } |
| 122 | else |
| 123 | { |
nothing calls this directly
no test coverage detected