| 69 | } |
| 70 | |
| 71 | void DelayEffect::ProcessAudio(double time, ChannelBuffer* buffer) |
| 72 | { |
| 73 | PROFILER(DelayEffect); |
| 74 | |
| 75 | if (!mEnabled) |
| 76 | return; |
| 77 | |
| 78 | float bufferSize = buffer->BufferSize(); |
| 79 | mDelayBuffer.SetNumChannels(buffer->NumActiveChannels()); |
| 80 | |
| 81 | if (mInterval != kInterval_None) |
| 82 | { |
| 83 | mDelay = TheTransport->GetDuration(mInterval) + .1f; //+1 to avoid perfect sample collision |
| 84 | mDelayRamp.Start(time, mDelay, time + 10); |
| 85 | } |
| 86 | |
| 87 | mAmountRamp.Start(time, mFeedback, time + 3); |
| 88 | for (int i = 0; i < bufferSize; ++i) |
| 89 | { |
| 90 | mFeedback = mAmountRamp.Value(time); |
| 91 | |
| 92 | ComputeSliders(i); |
| 93 | |
| 94 | float delay; |
| 95 | if (mDelaySlider->GetModulator() != nullptr) |
| 96 | delay = MAX(mDelay, GetMinDelayMs()); |
| 97 | else |
| 98 | delay = MAX(mDelayRamp.Value(time), GetMinDelayMs()); |
| 99 | |
| 100 | float delaySamps = delay / gInvSampleRateMs; |
| 101 | if (mFeedbackModuleMode) |
| 102 | delaySamps -= gBufferSize; |
| 103 | delaySamps = ofClamp(delaySamps, 0.1f, DELAY_BUFFER_SIZE - 2); |
| 104 | |
| 105 | int sampsAgoA = int(delaySamps); |
| 106 | int sampsAgoB = sampsAgoA + 1; |
| 107 | |
| 108 | for (int ch = 0; ch < buffer->NumActiveChannels(); ++ch) |
| 109 | { |
| 110 | float sample = mDelayBuffer.GetSample(sampsAgoA, ch); |
| 111 | float nextSample = mDelayBuffer.GetSample(sampsAgoB, ch); |
| 112 | float a = delaySamps - sampsAgoA; |
| 113 | float delayedSample = (1 - a) * sample + a * nextSample; //interpolate |
| 114 | |
| 115 | float in = buffer->GetChannel(ch)[i]; |
| 116 | |
| 117 | if (!mEcho && mAcceptInput) //single delay, no continuous feedback so do it pre |
| 118 | mDelayBuffer.Write(buffer->GetChannel(ch)[i], ch); |
| 119 | |
| 120 | float delayInput = delayedSample * mFeedback * (mInvert ? -1 : 1); |
| 121 | JUCE_UNDENORMALISE(delayInput); |
| 122 | if (!std::isnan(delayInput)) |
| 123 | buffer->GetChannel(ch)[i] += delayInput; |
| 124 | |
| 125 | if (mEcho && mAcceptInput) //continuous feedback so do it post |
| 126 | mDelayBuffer.Write(buffer->GetChannel(ch)[i], ch); |
| 127 | |
| 128 | if (!mAcceptInput) |
nothing calls this directly
no test coverage detected