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Types & classes87 in github.com/BenNicholls/spaceshippers

↓ 1 callersTypeAliasStatusID
crewstatus.go:86
InterfaceAcheivable
mission.go:19
StructChooseFileDialog
dialogs.go:13
StructCommDialog
dialogs.go:178
StructCommMenu
ui_commmenu.go:11
StructCommMessage
comms.go:38
StructCommSystem
comms.go:12
TypeAliasCoordResolution
location.go:126
StructCoordinates
location.go:143
StructCourse
Plan of action for the nav system
navigation.go:94
TypeAliasCoursePhase
navigation.go:85
StructCreateGalaxyMenu
galaxycreatemenu.go:11
StructCrewEffect
These affect the way the crew act, affects their stats, etc. Think of them like BUFFS and DEBUFFS
crewstatus.go:16
StructCrewMenu
ui_crewmenu.go:9
StructCrewStatus
These are the sources of CREW EFFECTS. example: LOW OXYGEN ENVIRONMENT causes effect HEAVY BREATHING, DISORIENTED, and SLOW
crewstatus.go:99
StructCrewman
crew.go:28
TypeAliasEffectID
Effects can have multiple sources, and statuses can have multiple effects.
crewstatus.go:5
StructEventChoice
spaceevent.go:28
StructGalVec
Galactic Vector. represents the vector between two points in the galaxy
location.go:297
StructGalaxy
oh the places you'll go...
galaxy.go:21
StructGalaxyMapView
galaxymapview.go:26
StructGalaxyMenu
TODO: separate out starchart page into its own custom submenu type
ui_galaxymenu.go:14
StructGameMenu
ui_gamemenu.go:9
StructGas
gas.go:39
StructGasMixture
gas.go:74
TypeAliasGasType
gas.go:5
StructGoToStep
STEPS - Compose missions out of these! Also see the CRITERIA section below
mission.go:142
StructGoal
mission.go:27
TypeAliasGoalStatus
mission.go:11
StructItem
Items are things that can be stored in the storage system
item.go:4
InterfaceJob
task.go:3
StructLifeSupportSystem
lifesupport.go:3
InterfaceLocatable
defines any place where your ship can travel to
location.go:17
StructLocation
location.go:66
TypeAliasLocationType
location.go:29
StructMainMenu
ui_mainmenu.go:7
InterfaceMapDrawable
galaxymapview.go:21
InterfaceMenu
spaceshipgame.go:17
StructMission
TODO: Implement some sort of "Dirty" flag so we can tell when a mission parameter has changed.
mission.go:76
StructNavigationSystem
navigation.go:10
StructPerson
person.go:13
TypeAliasPersonType
person.go:3
StructPlanet
starsystem.go:138
TypeAliasPlanetType
starsystem.go:130
StructPlayer
player.go:9
StructPropulsionSystem
propulsion.go:10
StructQuickStatsWindow
ui_shipstats.go:10
StructRoom
room.go:11
StructRoomDef
TO DO: get rid of yaml, move to json or something
shiptemplates.go:19
StructRoomElement
shipdesignmenu.go:421
StructRoomStat
shipsystem.go:111
StructRoomTemplate
roomtemplates.go:16
TypeAliasRoomType
roomtemplates.go:30
StructSaveDialog
dialogs.go:87
StructSector
galaxy.go:142
StructSetCourseDialog
ui_setcourse.go:13
StructShip
ship.go:14
StructShipCreateMenu
shipcreatemenu.go:13
StructShipDesignMenu
shipdesignmenu.go:19
StructShipMenu
ui_shipmenu.go:12
InterfaceShipSystem
shipsystem.go:21
StructShipTemplate
shiptemplates.go:11
StructSleepJob
type RepairRoomJob struct { Task location *Room } func NewRepairRoomJob(r *Room) *RepairRoomJob { return &RepairRoomJob{Task{"Repair", "Repairing "
task.go:76
StructSpaceEvent
SpaceEvent is a happening -- an event presented to the player that they must deal with. There might be decisions to make, or it might just be a notifi
spaceevent.go:17
StructSpaceEventDialog
spaceevent.go:33
StructSpaceLogEvent
log.go:10
StructSpaceshipGame
spaceshipgame.go:27
StructStar
starsystem.go:100
StructStarField
starfield.go:14
StructStarSystem
starsystem.go:16
StructStartMenu
startmenu.go:11
StructStatInfo
shipsystem.go:104
TypeAliasStatType
shipsystem.go:72
StructStayAwayCriteria
CRITERIA - Compose missions out of these! Criteria must be met at all times, or else the mission FAILS. - Also see the STEPS section above.
mission.go:178
InterfaceStorable
storagesystem.go:12
StructStorageSubmenu
ui_shipmenu.go:47
StructStorageSystem
storagesystem.go:21
TypeAliasStorageType
storagesystem.go:32
StructSubSector
galaxy.go:204
StructSystemStats
shipsystem.go:31
TypeAliasSystemType
shipsystem.go:5
StructTask
task.go:13
StructTimeDisplay
ui_time.go:9
StructViewMenu
ui_viewmenu.go:127
StructViewModeData
ui_viewmenu.go:20
StructgasData
gas.go:15
TypeAliaszoomLevel
galaxymapview.go:14