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Functions765 in github.com/Badel2/slime_seed_finder

↓ 1 callersFunctiongenerator_up_to_layer_1_3
(world_seed: i64, layer: u32)
src/biome_layers.rs:5235
↓ 1 callersFunctiongenerator_up_to_layer_1_7
(world_seed: i64, layer: u32, version: MinecraftVersion)
src/biome_layers.rs:5508
↓ 1 callersFunctionget_all_dungeons_in_chunk
(chunk: &CompoundTag)
src/anvil.rs:774
↓ 1 callersFunctionget_all_dungeons_in_chunk2
(chunk: &CompoundTag)
src/anvil.rs:803
↓ 1 callersMethodget_all_from_cache
(&self, area: Area)
src/biome_layers.rs:260
↓ 1 callersFunctionget_biome_type
(id: i32)
src/biome_layers.rs:304
↓ 1 callersMethodget_block
Get the block at this coordinates TODO: remove need to use mutable reference to self?
src/fastanvil_ext.rs:89
↓ 1 callersMethodget_ocean_temp
(&self, mut d1: f64, mut d2: f64, mut d3: f64)
src/noise_generator.rs:36
↓ 1 callersFunctionget_rivers_and_some_extra_biomes_folder
Given a path to "saved_minecraft_world/region", read the region files and Find a 3x3 chunk area with many river blocks Return a few extra biomes Thi
src/anvil.rs:111
↓ 1 callersFunctionget_rivers_and_some_extra_biomes_zip
(input_zip: &Path, center_block_arg: Point)
src/anvil.rs:117
↓ 1 callersFunctionget_rivers_and_some_extra_biomes_zip_1_15
(input_zip: &Path, center_block_arg: Point)
src/anvil.rs:123
↓ 1 callersFunctionh
(t, i, r, a, h, e)
static/delaunator.min.js:252
↓ 1 callersMethodhas_chunk
(&self, chunk_x: i32, chunk_z: i32)
src/fastanvil_ext.rs:83
↓ 1 callersFunctionimage_grayscale_into_map
(img: image::GrayImage)
slime_seed_finder_web/src/wasm_gui.rs:693
↓ 1 callersFunctionimage_grayscale_into_map
(img: image::GrayImage)
slime_seed_finder_webnode/src/wasm_gui.rs:705
↓ 1 callersFunctionindex_of_min_element
Return the index of the minimum element of the input array, or None if the array is empty. Panics if the input contains a NaN float. Note that in case
src/biome_layers.rs:1025
↓ 1 callersFunctioninitializeInputState
()
static/treasure.js:247
↓ 1 callersMethodinsert_into_cache
(&self, m: &Map)
src/biome_layers.rs:252
↓ 1 callersFunctionint_as_24_bit_float
(i: i32)
src/structures.rs:57
↓ 1 callersMethodinto_quarter_scale
(self)
src/chunk.rs:44
↓ 1 callersFunctionis_biome_snowy
(id: i32)
src/biome_layers.rs:389
↓ 1 callersFunctionis_deep_ocean
(id: i32)
src/biome_layers.rs:2129
↓ 1 callersFunctionis_shallow_ocean
(id: i32)
src/biome_layers.rs:2121
↓ 1 callersFunctionis_slime_data
(seed: u64, x: u64)
src/slime.rs:162
↓ 1 callersFunctionis_treasure_chunk
(seed: i64, c: &Chunk)
src/structures.rs:53
↓ 1 callersFunctioniterate_blocks_in_region
(region: R, (region_x, region_z): (i32, i32), only_check_chunks: Option<&[(i32, i32)]>, mut f: F)
src/anvil.rs:955
↓ 1 callersFunctioniterate_chunks_in_world
(chunk_provider: &mut A, center_position_and_chunk_radius: Option<((i64, i64, i64), u32)>, mut f: F)
src/anvil.rs:908
↓ 1 callersMethodjs_style
Return the style of the log level that should be applied to the console.log command using the %c modifier
slime_seed_finder_web/src/stdweb_logger.rs:26
↓ 1 callersFunctionload_bucket_and_26_neighbors
(buckets: &'b HashMap<(i64, i64, i64), Vec<((i64, i64, i64), V)>>, (x, y, z): &(i64, i64, i64))
src/anvil.rs:990
↓ 1 callersFunctionmap_voronoi_1_15
Calculates the distance from (x, y, z) to each of the points in pos_offset, and returns the biome of the nearest point. (x, y, z) are the coordinates
src/biome_layers.rs:1057
↓ 1 callersFunctionmap_with_river_at2
(c: &[Point2], area: Area)
src/biome_layers.rs:4761
↓ 1 callersFunctionmap_with_river_at4
(c: &[Point4], area: Area)
src/biome_layers.rs:4769
↓ 1 callersFunctionmod_squared_3d
(x: f64, y: f64, z: f64)
src/biome_layers.rs:1073
↓ 1 callersFunctionnextColor
(c)
static/map_smooth.js:60
↓ 1 callersFunctionnextHalfedge
(e)
static/voronoi.js:438
↓ 1 callersMethodnext_boolean
(&mut self)
src/java_rng.rs:155
↓ 1 callersFunctionnext_map
Helper function used to iterate over all possible 2-color maps
src/biome_layers.rs:6362
↓ 1 callersFunctionparse_dungeon_seed
Parse the string output of the dungeon-seed command into (dungeon_seed, chunk_x, chunk_z, limit_steps_back). Example: `"159,23,-290,982513219448"` is
src/main.rs:921
↓ 1 callersFunctionpointerEventToXY
(e)
static/map_smooth.js:109
↓ 1 callersFunctionpointsOfTriangle
(delaunay, t)
static/voronoi.js:450
↓ 1 callersFunctionprettify
(string, addMargin)
static/json-stringify-pretty-compact.js:105
↓ 1 callersFunctionprettify
(string, addMargin)
slime_seed_finder_webui/src/renderer/json-stringify-pretty-compact.js:105
↓ 1 callersMethodprevious_2
Equivalent to 2 calls to previous (((s - C) * D) - C) * D = * (s*D - C*D - C) * D = * s*D*D - C*D*D - C*D = * s*(D*D) - (C*D*(D+1)) */
src/java_rng.rs:186
↓ 1 callersMethodprevious_verify_16
(&self, target: u16)
src/java_rng.rs:231
↓ 1 callersFunctionprint_error_panic
(value: A)
slime_seed_finder_web/src/main.rs:18
↓ 1 callersMethodpush_idx
(&mut self, idx: usize)
slime_seed_finder_web/src/wasm_gui.rs:931
↓ 1 callersMethodpush_idx
(&mut self, idx: usize)
slime_seed_finder_webnode/src/wasm_gui.rs:943
↓ 1 callersFunctionrand_offset_3d
(seed: i64, x: i32, y: i32, z: i32)
src/biome_layers.rs:1083
↓ 1 callersFunctionrandomGen
()
static/voronoi.js:102
↓ 1 callersFunctionread_candidates_from_file
Create a new file and write all the found seeds to it If the file already exists, it gets overwritten
src/main.rs:1143
↓ 1 callersFunctionread_maybe_compressed_nbt_file
( file: &mut F, )
slime_seed_finder_web/src/wasm_gui.rs:904
↓ 1 callersFunctionread_maybe_compressed_nbt_file
( file: &mut F, )
slime_seed_finder_webnode/src/wasm_gui.rs:916
↓ 1 callersFunctionread_seeds_from_file_i64
Create a new file and write all the found seeds to it If the file already exists, it gets overwritten
src/main.rs:1118
↓ 1 callersFunctionregion_for_each_chunk
Copy of fastanvil::Region::for_each_chunk that ignores errors
src/fastanvil_ext.rs:158
↓ 1 callersFunctionremove_all_spawners_that_are_too_far
(v: &mut Vec<&((i64, i64, i64), V)>, max_distance: u64)
src/anvil.rs:1016
↓ 1 callersFunctionremove_duplicate_keys
(v: &mut Vec<(Vec<bool>, (i64, i64, i64))>)
src/anvil.rs:1119
↓ 1 callersFunctionremove_duplicate_keys_again
(v: &mut Vec<FindMultiSpawnersOutput>)
src/anvil.rs:1188
↓ 1 callersFunctionrender2
()
static/map_smooth.js:207
↓ 1 callersFunctionrender2
()
static/voronoi.js:554
↓ 1 callersFunctionrequestTick
* prevents animating faster than current framerate
static/impetus.js:389
↓ 1 callersFunctionrequestTick
* prevents animating faster than current framerate
slime_seed_finder_webui/src/renderer/impetus.js:389
↓ 1 callersFunctionreverse_map_half_voronoi
(m: &Map)
src/biome_layers.rs:4169
↓ 1 callersFunctionreverse_map_river
TODO: this function must do the reverse of edge detection
src/biome_layers.rs:4127
↓ 1 callersFunctionreverse_round_to_odd_bits
(m: i64, bits: u8)
src/population.rs:725
↓ 1 callersFunctionreverse_seeded_rng_with_data
Perform the reverse of seeded_rng_with_data. Note that only the bottom 48 bits will be recovered. ```ignore seed = seed & mask(48); assert!(reverse_s
src/structures.rs:42
↓ 1 callersFunctionriver_seed_finder
(o: String)
slime_seed_finder_web/src/wasm_gui.rs:73
↓ 1 callersFunctionriver_seed_finder
River Seed Finder
src/biome_layers.rs:4334
↓ 1 callersFunctionriver_seed_finder
(o: String)
slime_seed_finder_webnode/src/wasm_gui.rs:85
↓ 1 callersFunctionrunWorkers
(numWorkers, seedInfo)
static/treasure.js:350
↓ 1 callersFunctionrunWorkers
(numWorkers, seedInfo)
static/anvil.js:42
↓ 1 callersFunctionrunWorkers
(numWorkers, seedInfo)
static/rivers.js:308
↓ 1 callersFunctionseed_from_slime_chunks
Find all the seeds that have this slime chunks. Params: slimechunks: list of slime chunks max_errors: error margin, 0 means you're 100% sure that the
src/slime.rs:212
↓ 1 callersFunctionseed_from_slime_chunks_and_candidates
Given a list of seed candidates, try all of these
src/slime.rs:226
↓ 1 callersFunctionseed_hash_bruteforce_26_java_range
Full range: range_lo = 0, range_hi = u32::max_value()
src/biome_layers.rs:41
↓ 1 callersFunctionseed_hash_bruteforce_26_range
Full range: range_lo = 0, range_hi = u32::max_value()
src/biome_layers.rs:62
↓ 1 callersFunctionsegregate_into_buckets
(list: Vec<((i64, i64, i64), V)>, size: u64)
src/anvil.rs:977
↓ 1 callersFunctionselect_mode_or_random_arith
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:118
↓ 1 callersFunctionselect_mode_or_random_arith2
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:135
↓ 1 callersFunctionselect_mode_or_random_arith3
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:154
↓ 1 callersFunctionselect_mode_or_random_arith_lut
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:194
↓ 1 callersFunctionselect_mode_or_random_arith_lut2
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:215
↓ 1 callersFunctionselect_mode_or_random_arraymap
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:345
↓ 1 callersFunctionselect_mode_or_random_arraymap_unrolled
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:375
↓ 1 callersFunctionselect_mode_or_random_branchless
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:247
↓ 1 callersFunctionselect_mode_or_random_branchless_cc
(a0a1: bool, a0b0: bool, a0b1: bool, a1b0: bool, a1b1: bool, b0b1: bool)
benches/select_mode_or_random.rs:230
↓ 1 callersFunctionselect_mode_or_random_btreemap
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:289
↓ 1 callersFunctionselect_mode_or_random_hashmap
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:262
↓ 1 callersFunctionselect_mode_or_random_nested
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:59
↓ 1 callersFunctionselect_mode_or_random_nested2
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:93
↓ 1 callersFunctionselect_mode_or_random_original
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:33
↓ 1 callersFunctionselect_mode_or_random_vecmap
(r: &mut McRng, a: i32, a1: i32, b: i32, b1: i32)
benches/select_mode_or_random.rs:316
↓ 1 callersFunctionsetupImgUpload
()
static/treasure.js:546
↓ 1 callersFunctionslime_candidates_18
Find all the 18-bit seeds that could generate these slime chunks
src/slime.rs:174
↓ 1 callersFunctionslime_candidates_18_iter
Parallel version of slime_candidates_18. iter_u18 should be an iterator over all the possible 18-bit integers, or a subset of them.
src/slime.rs:180
↓ 1 callersFunctionslime_to_color
(id: u32, total: u32, grad1: &Gradient<LinSrgb>)
slime_seed_finder_web/src/wasm_gui.rs:390
↓ 1 callersFunctionslime_to_color
(id: u32, total: u32, grad1: &Gradient<LinSrgb>)
slime_seed_finder_webnode/src/wasm_gui.rs:402
↓ 1 callersFunctionstartDecelAnim
* Initialize animation of values coming to a stop
static/impetus.js:435
↓ 1 callersFunctionstartDecelAnim
* Initialize animation of values coming to a stop
slime_seed_finder_webui/src/renderer/impetus.js:435
↓ 1 callersFunctionstopTracking
* Stops movement tracking, starts animation
static/impetus.js:318
↓ 1 callersFunctionstopTracking
* Stops movement tracking, starts animation
slime_seed_finder_webui/src/renderer/impetus.js:318
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