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github.com/Badel2/slime_seed_finder
/ functions
Functions
765 in github.com/Badel2/slime_seed_finder
⨍
Functions
765
◇
Types & classes
124
↓ 2 callers
Function
initPoints
()
static/map_smooth.js:66
↓ 2 callers
Function
initPoints
()
static/voronoi.js:70
↓ 2 callers
Function
is_common_biome
(b: BiomeId)
src/anvil.rs:57
↓ 2 callers
Function
is_treasure_data
(seed: i64, x: i64)
src/structures.rs:46
↓ 2 callers
Function
iterate_blocks_in_world
(chunk_provider: &mut A, center_position_and_chunk_radius: Option<((i64, i64, i64), u32)>, mut f: F)
src/anvil.rs:876
↓ 2 callers
Function
iterate_chunks_in_region
(region: R, (region_x, region_z): (i32, i32), only_check_chunks: Option<&[(i32, i32)]>, mut f: F)
src/anvil.rs:929
↓ 2 callers
Method
js_style
Return the style of the log level that should be applied to the console.log command using the %c modifier
slime_seed_finder_webnode/src/node_bindgen_logger.rs:32
↓ 2 callers
Function
mod
(n, m)
static/treasure_select_map.js:177
↓ 2 callers
Function
mod
(n, m)
static/rivers_select_map.js:181
↓ 2 callers
Method
next_int_n_10
(&mut self)
src/java_rng.rs:138
↓ 2 callers
Function
next_multiple_of_4
0 => 0, 1 => 4, 2 => 4, 3 => 4, 4 => 4
src/biome_layers.rs:4233
↓ 2 callers
Function
pointerEventToXY
(e)
static/voronoi.js:143
↓ 2 callers
Method
pop
(&mut self)
slime_seed_finder_webnode/src/wasm_gui.rs:955
↓ 2 callers
Function
pow_wrapping
Calculate base^exp (mod 2^64). Copied from the standard library, but the wrapping_pow implemented there uses u32 for the exponent. We could use some p
src/java_rng.rs:360
↓ 2 callers
Function
randomGen
()
static/map_smooth.js:89
↓ 2 callers
Function
read_area_around
Read all the existing chunks in a `area_size*area_size` block area around `(block_x, block_z)`.
src/anvil.rs:36
↓ 2 callers
Function
read_seed_from_level_dat_1_15
Read seed from level.dat in version 1.15 and below. root["Data"]["RandomSeed"]
src/anvil.rs:566
↓ 2 callers
Function
read_seed_from_level_dat_1_16
Read seed from level.dat in version 1.16 and above. root["Data"]["WorldGenSettings"]["seed"]
src/anvil.rs:577
↓ 2 callers
Function
read_seeds_from_file
Create a new file and write all the found seeds to it If the file already exists, it gets overwritten
src/main.rs:1109
↓ 2 callers
Function
region_contains_at_least_one_of_this_chunks
((region_x, region_z): (i32, i32), only_check_chunks: Option<&[(i32, i32)]>)
src/anvil.rs:858
↓ 2 callers
Function
reverse_round_to_odd_bits_any_version
Reverse both `round_to_odd(m)` and `m | 1`. This is identical to reverse_round_to_odd_bits expect when bits = 64
src/population.rs:750
↓ 2 callers
Function
segregate_coords_prevoronoi_hd
Detect which points are being used for the last layer (hd) and which are used for the reverse_voronoi (prevoronoi) TODO: this is mostly useless if we
src/biome_layers.rs:4295
↓ 2 callers
Method
select_mode_or_random
Used by MapZoom
src/mc_rng.rs:120
↓ 2 callers
Method
set_raw_seed
(&mut self, s: u64)
src/java_rng.rs:53
↓ 2 callers
Function
showProgressBar
(currentValue, maxValue)
static/treasure.js:220
↓ 2 callers
Function
showProgressBar
(currentValue, maxValue)
static/anvil.js:16
↓ 2 callers
Function
showProgressBar
(currentValue, maxValue)
static/rivers.js:214
↓ 2 callers
Function
split_rivers_into_fragments
Segregate a list of river coordinates into small maps
src/biome_layers.rs:4778
↓ 2 callers
Function
split_rivers_into_fragments4
Segregate a list of river coordinates into small maps
src/biome_layers.rs:4800
↓ 2 callers
Function
stringify
(obj, options)
slime_seed_finder_webui/src/renderer/json-stringify-pretty-compact.js:26
↓ 2 callers
Function
thread_rng
()
src/main.rs:41
↓ 2 callers
Function
treasure_chunk_check_data
(seed: i64, x: i64)
src/structures.rs:65
↓ 2 callers
Function
treasure_expand42_data
(seed: i64, d: i64)
src/structures.rs:78
↓ 2 callers
Function
triangleCenter
(points, delaunay, t)
static/voronoi.js:454
↓ 2 callers
Function
triangleOfEdge
(e)
static/voronoi.js:434
↓ 2 callers
Function
trim_at_dot
(n: u32, x: &str)
src/seed_info.rs:89
↓ 2 callers
Function
world_seed_from_chunk_seed_lower_bits
()
src/mc_rng.rs:346
↓ 1 callers
Function
_classCallCheck
(instance, Constructor)
static/impetus.js:19
↓ 1 callers
Function
_classCallCheck
(instance, Constructor)
slime_seed_finder_webui/src/renderer/impetus.js:19
↓ 1 callers
Function
a_is_equal_to_b_again
(a: &[((i64, i64, i64), V)], b: &[((i64, i64, i64), V)])
src/anvil.rs:1164
↓ 1 callers
Function
a_is_subset_of_b
(a: &[bool], b: &[bool])
src/anvil.rs:1113
↓ 1 callers
Function
a_is_subset_of_b_again
(a: &[((i64, i64, i64), V)], b: &[((i64, i64, i64), V)])
src/anvil.rs:1144
↓ 1 callers
Function
addRuntimeEvents
* Add all required runtime events
static/impetus.js:214
↓ 1 callers
Function
addRuntimeEvents
* Add all required runtime events
slime_seed_finder_webui/src/renderer/impetus.js:214
↓ 1 callers
Function
advance_water_lake_safe
Mutate the RNG in the same way as the code that tries to generate water lakes. This is always correct, unlike advance_lava_lake This is the unoptimize
src/population.rs:97
↓ 1 callers
Function
area4_contains_chunk
(area: Area, chunk_x: i32, chunk_z: i32)
src/anvil.rs:405
↓ 1 callers
Method
base_seed
(&self)
src/mc_rng.rs:64
↓ 1 callers
Function
biomes_from_map
(map: &Map)
src/seed_info.rs:358
↓ 1 callers
Function
bounding_box
(p: &[&((i64, i64, i64), V)])
src/anvil.rs:1068
↓ 1 callers
Function
circle
(ctx, x, y, r)
static/voronoi.js:698
↓ 1 callers
Function
circle_green_clipped
( ctx, x, y, r
static/voronoi.js:709
↓ 1 callers
Function
circumcenter
(a, b, c)
static/voronoi.js:459
↓ 1 callers
Function
clamp_bb_to_bucket
(bb: &mut BoundingBox, bucket: &(i64, i64, i64), bucket_side_length: u64)
src/anvil.rs:1093
↓ 1 callers
Function
color_variant
Calculate RGB value of color variant.
src/biome_layers.rs:5067
↓ 1 callers
Function
constrain
(x, a, b)
static/map_smooth.js:30
↓ 1 callers
Method
convert_to_latest
Consume self by converting it into the latest version of the SeedInfo format
src/seed_info.rs:301
↓ 1 callers
Method
convert_to_next
Update the version by one step This allows us to support all the existing SeedInfo versions, while only having to write a migration from the second ne
src/seed_info.rs:316
↓ 1 callers
Method
corner_coords
Returns the corners of the floor when given the spawner coordinates. The order is (top left, top right, bottom left, bottom right). The y coordinate i
src/population.rs:307
↓ 1 callers
Function
count_rivers_exact
(a: &Map, b: &Map)
src/biome_layers.rs:4737
↓ 1 callers
Function
decompose_map_river_mix
We lose some information here :/ Returns a tuple (BiomeMap, RiverMap)
src/biome_layers.rs:3801
↓ 1 callers
Function
delaunay
()
static/voronoi.js:429
↓ 1 callers
Function
distance_point_furthest_edge
(i, j, nearest)
static/voronoi.js:847
↓ 1 callers
Function
distance_point_nearest_line
(i, j, nearest)
static/voronoi.js:748
↓ 1 callers
Function
doCalculation
(slime_seed_finder_web, data, cb)
static/worker_b.js:4
↓ 1 callers
Function
doCalculation
(slime_seed_finder_web, data, cb)
static/worker_read_biomes.js:4
↓ 1 callers
Function
doCalculation
(slime_seed_finder_web, data, cb)
static/worker_s.js:4
↓ 1 callers
Function
doCalculation
(slime_seed_finder_web, data, cb)
slime_seed_finder_webui/src/renderer/worker_read_biomes.js:4
↓ 1 callers
Function
dungeon_seed_to_world_seed_any_version
Use 3 different (dungeon_seed, chunk_x, chunk_z, max_calls_to_previous) to find the world seed The algorithm works by bruteforcing all the possible ch
src/population.rs:1222
↓ 1 callers
Function
edgesOfTriangle
(t)
static/voronoi.js:430
↓ 1 callers
Function
eight_connected
((x, z): (i32, i32))
src/anvil.rs:832
↓ 1 callers
Method
enabled
(&self, metadata: &Metadata)
slime_seed_finder_web/src/stdweb_logger.rs:78
↓ 1 callers
Method
enabled
(&self, metadata: &Metadata)
slime_seed_finder_webnode/src/node_bindgen_logger.rs:151
↓ 1 callers
Function
eprint_properties
(js_env: JsEnv, console_props: *mut napi_value__)
slime_seed_finder_webnode/src/node_bindgen_logger.rs:265
↓ 1 callers
Function
fast_sin
This is supposed to be MathHelper::sin in Minecraft, which uses a lookup table, but here it is not implemented and calls the native sin function inste
src/biome_layers.rs:3830
↓ 1 callers
Function
filter_seeds_using_biomes
(candidates: &[i64], extra_biomes: &[(BiomeId, Point)], version: MinecraftVersion)
src/biome_layers.rs:4601
↓ 1 callers
Function
find_all_region_mca
Find all the region files in the current folder
src/fastanvil_ext.rs:138
↓ 1 callers
Function
find_diamonds_in_chunk
(chunk: &fastanvil::JavaChunk)
examples/diamond_histogram_centered.rs:104
↓ 1 callers
Function
find_file_in_zip
( zip_archive: &'a mut ZipArchive<R>, target_file: T, )
src/zip_ext.rs:43
↓ 1 callers
Function
find_file_in_zip_exactly_once
( zip_archive: &'a mut ZipArchive<R>, target_file: T, )
src/zip_ext.rs:23
↓ 1 callers
Function
find_level_dat
Find the path of the level.dat file inside the zip archive. For example: "level.dat", "world/level.dat" or "saves/world/level.dat" Returns error if no
src/anvil.rs:590
↓ 1 callers
Function
find_multispawners_in_bb
(bb: &BoundingBox, spawners: &Vec<&((i64, i64, i64), String)>, max_distance: u64)
src/anvil.rs:1220
↓ 1 callers
Function
find_seed
(o: Options)
slime_seed_finder_web/src/wasm_gui.rs:204
↓ 1 callers
Function
find_seed
(o: Options)
slime_seed_finder_webnode/src/wasm_gui.rs:216
↓ 1 callers
Method
find_seed
(&self)
src/structures.rs:111
↓ 1 callers
Method
find_seed_range
(&self, lo: u64, hi: u64)
src/structures.rs:115
↓ 1 callers
Method
find_seed_range
Use this to implement multithreading later Range units are multiples of 2^18: lo=0, count=1 will search a 2^18 seed range (runtime depends on number o
src/slime.rs:59
↓ 1 callers
Function
find_seed_rivers
(o: Options)
slime_seed_finder_web/src/wasm_gui.rs:228
↓ 1 callers
Function
find_seed_rivers
(o: Options)
slime_seed_finder_webnode/src/wasm_gui.rs:240
↓ 1 callers
Function
find_spawners
(chunk_provider: &mut A)
src/anvil.rs:712
↓ 1 callers
Function
fitToContainer
(canvas)
static/treasure.js:227
↓ 1 callers
Function
fitToContainer
(canvas)
static/rivers.js:221
↓ 1 callers
Function
forEachVoronoiEdge
(points, delaunay, callback)
static/voronoi.js:486
↓ 1 callers
Method
from
(s: SeedInfoV0_1)
src/seed_info.rs:254
↓ 1 callers
Function
generate_fragment_up_to_layer
( version: String, fx: i32, fy: i32, seed: String, frag_size: usize, layer: u32, )
slime_seed_finder_web/src/wasm_gui.rs:322
↓ 1 callers
Function
generate_fragment_up_to_layer
[node_bindgen]
slime_seed_finder_webnode/src/wasm_gui.rs:334
↓ 1 callers
Function
generate_slime_chunks_and_not
Generate a list of slime chunks and not slime chunks using the given seed
src/slime.rs:254
↓ 1 callers
Function
generate_up_to_layer_1_13
(a: Area, world_seed: i64, layer: u32)
src/biome_layers.rs:5651
↓ 1 callers
Function
generate_up_to_layer_1_14
(a: Area, world_seed: i64, layer: u32)
src/biome_layers.rs:5834
↓ 1 callers
Function
generate_up_to_layer_1_3
(a: Area, world_seed: i64, layer: u32)
src/biome_layers.rs:5223
↓ 1 callers
Function
generate_up_to_layer_1_7_extra_2
(a: Area, world_seed: i64, layer: u32)
src/biome_layers.rs:5347
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