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github.com/BSVino/MathForGameDevelopers
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Functions
1,158 in github.com/BSVino/MathForGameDevelopers
⨍
Functions
1,158
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Types & classes
92
Method
GetBunnyVerts
renderer/stanfordbunny.cpp:13648
Method
GetCameraDirection
renderer/renderer.h:96
Method
GetCameraFOV
renderer/renderer.h:97
Method
GetCameraFar
renderer/renderer.h:100
Method
GetCameraNear
renderer/renderer.h:99
Method
GetCameraOrthoHeight
renderer/renderer.h:98
Method
GetCameraVector
renderer/renderer.cpp:189
Function
GetClipboard
common/platform_win32.cpp:64
Function
GetClipboard
common/platform_linux.cpp:130
Method
GetColumn
math/matrix.cpp:529
Method
GetCommandLineSwitchValue
renderer/application.cpp:534
Method
GetDepthFunction
renderer/renderingcontext.h:97
Function
GetFileModificationTime
common/platform_osx.cpp:195
Function
GetFileModificationTime
common/platform_win32.cpp:218
Function
GetFileModificationTime
common/platform_linux.cpp:260
Function
GetFilename
Takes a path + filename + extension and removes path and extension to return only the filename.
common/files.h:24
Function
GetFilenameAndExtension
Takes a path + filename + extension and removes path to return only the filename and extension.
common/files.h:47
Method
GetForwardVector
math/matrix.h:125
Method
GetHSL
From: http://en.wikipedia.org/wiki/HSL_and_HSV#General_approach
math/color.cpp:147
Function
GetMACAddresses
common/platform_linux.cpp:36
Method
GetModelView
renderer/renderer.cpp:174
Method
GetMousePosition
renderer/application.cpp:498
Method
GetNumShaders
renderer/shaders.h:108
Method
GetNumTexturesLoaded
renderer/renderer.h:117
Function
GetNumberOfProcessors
common/platform_osx.cpp:42
Function
GetNumberOfProcessors
common/platform_win32.cpp:37
Function
GetNumberOfProcessors
common/platform_linux.cpp:101
Method
GetProgram
renderer/shaders.cpp:281
Method
GetProjection
renderer/renderingcontext.h:75
Function
GetRelativePath
common/files.h:88
Method
GetRightVector
math/matrix.h:127
Method
GetRow
math/matrix.cpp:524
Method
GetScale
math/matrix.cpp:471
Function
GetScreenSize
common/platform_win32.cpp:31
Function
GetScreenSize
common/platform_linux.cpp:80
Method
GetShaderFunctions
renderer/shaders.h:123
Method
GetShaderHeader
renderer/shaders.h:122
Method
GetUpVector
math/matrix.h:126
Method
GetViewport
renderer/renderer.cpp:184
Method
GetWinding
renderer/renderingcontext.h:98
Method
GraphComplete
game/game.cpp:1464
Method
GraphDraw
game/game.cpp:1533
Method
GraphReset
game/game.cpp:1364
Method
GraphStep
game/game.cpp:1380
Method
HardwareSupported
renderer/renderer.cpp:214
Method
HasFocus
renderer/application.cpp:174
Function
HelloFun
glfw-2.7.9/examples/mthello.c:14
Method
Init
math/matrix.cpp:74
Method
InitBunny
renderer/stanfordbunny.cpp:13643
Method
Inverted
http://youtu.be/A6A0rpV9ElA
math/quaternion.cpp:22
Function
IsAbsolutePath
common/files.h:149
Method
IsAltDown
renderer/application.cpp:473
Method
IsCompiled
renderer/shaders.h:120
Method
IsCtrlDown
renderer/application.cpp:468
Function
IsDirectory
common/platform_win32.cpp:171
Function
IsDirectory
common/platform_linux.cpp:197
Function
IsFile
common/platform_osx.cpp:116
Function
IsFile
common/platform_linux.cpp:183
Method
IsFullscreen
renderer/application.h:98
Method
IsIdentity
math/matrix.cpp:87
Method
IsMouseCursorEnabled
renderer/application.cpp:513
Method
IsMouseLeftDown
renderer/application.cpp:483
Method
IsMouseMiddleDown
renderer/application.cpp:493
Method
IsMouseRightDown
renderer/application.cpp:488
Method
IsOpen
renderer/application.cpp:164
Method
IsShiftDown
renderer/application.cpp:478
Method
KeyEventCallback
renderer/application.h:71
Function
KeyFun
glfw-2.7.9/examples/particles.c:911
Method
KeyPress
This method gets called when the user presses a key
game/game.cpp:165
Method
KeyPress
renderer/application.cpp:455
Method
KeyRelease
This method gets called when the player releases a key.
game/game.cpp:212
Method
KeyRelease
renderer/application.cpp:463
Method
Length
math/matrix.h:149
Method
Length
math/vector.cpp:62
Method
LengthSqr
math/vector.cpp:67
Function
ListDirectory
common/platform_win32.cpp:126
Function
ListDirectory
common/platform_linux.cpp:153
Method
LoadIndexDataIntoGL
renderer/renderer.cpp:297
Method
LoadShaders
renderer/renderer.cpp:79
Method
MakeBulletTracer
game/game.cpp:155
Method
MakePuff
game/game.cpp:147
Function
MapJoystickKey
renderer/application.cpp:385
Method
Matrix4x4
math/matrix.h:49
Method
Matrix4x4
math/matrix.cpp:28
Method
MergeSortTransparentRenderList
game/game.cpp:1207
Method
MouseInput
game/game.cpp:272
Method
MouseInput
renderer/application.cpp:205
Method
MouseInputCallback
renderer/application.cpp:423
Method
MouseMotion
This method is called every time the player moves the mouse
game/game.cpp:235
Method
MouseMotionCallback
renderer/application.h:61
Method
Normalize
math/plane.h:27
Method
Normalize
math/vector.cpp:47
Method
NormalizeTR
Since we're mucking around with matrices so much, the basis vectors can sometimes get slightly longer or shorter than unit length because of floating
math/matrix.cpp:631
Function
OpenBrowser
common/platform_osx.cpp:52
Function
OpenBrowser
common/platform_win32.cpp:49
Function
OpenBrowser
common/platform_linux.cpp:111
Function
OpenExplorer
common/platform_osx.cpp:57
Function
OpenExplorer
common/platform_win32.cpp:54
Function
OpenExplorer
common/platform_linux.cpp:116
Function
PhysicsThreadFun
glfw-2.7.9/examples/particles.c:936
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