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github.com/BSVino/MathForGameDevelopers
/ functions
Functions
1,158 in github.com/BSVino/MathForGameDevelopers
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Functions
1,158
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Types & classes
92
↓ 1 callers
Function
stbi_tga_test
renderer/image_read.cpp:2886
↓ 1 callers
Function
stbi_zlib_decode_malloc_guesssize
renderer/image_read.cpp:1972
↓ 1 callers
Function
stbi_zlib_decode_malloc_guesssize_headerflag
renderer/image_read.cpp:1993
↓ 1 callers
Function
str_endswith
common/strutils.h:362
↓ 1 callers
Function
terminateDisplay
glfw-2.7.9/lib/x11/x11_init.c:205
↓ 1 callers
Function
terminateThreads
glfw-2.7.9/lib/x11/x11_init.c:68
↓ 1 callers
Function
tga_info
renderer/image_read.cpp:2824
↓ 1 callers
Function
tga_load
renderer/image_read.cpp:2893
↓ 1 callers
Function
tga_test
renderer/image_read.cpp:2866
↓ 1 callers
Function
toggle_mouse_cursor
glfw-2.7.9/tests/peter.c:44
↓ 1 callers
Function
update_map
Run the specified number of iterations of the generation process for the * heightmap */
glfw-2.7.9/examples/heightmap.c:567
↓ 1 callers
Function
update_mesh
Update VBO vertices from source data */
glfw-2.7.9/examples/heightmap.c:636
↓ 1 callers
Function
vmax
common/vtb.h:225
↓ 1 callers
Function
vtb__vsnprintf
common/vtb.h:316
Method
*
or any type of null
common/common.h:86
Method
AABB
math/aabb.h:25
Function
AABBIntersection
Find the intersection of two axis-aligned bounding boxes http://youtu.be/ENuk9HgeTiI
math/collision.cpp:88
Method
AddEdge
math/graph.cpp:8
Method
AddNode
math/graph.cpp:3
Method
AddReflection
math/matrix.cpp:457
Method
AddShader
renderer/shaders.cpp:87
Function
Alert
common/platform_osx.cpp:62
Function
Alert
common/platform_win32.cpp:59
Function
Alert
common/platform_linux.cpp:121
Method
ArcLengthIntegrand
math/spline.h:86
Method
ArcLengthIntegrandSingleSpline
math/spline.h:71
Method
BeginRenderDebugLines
renderer/renderingcontext.cpp:633
Method
BeginRenderLineLoop
renderer/renderingcontext.cpp:609
Method
BeginRenderLineStrip
renderer/renderingcontext.cpp:621
Method
BeginRenderPoints
renderer/renderingcontext.cpp:638
Method
BeginRenderTriStrip
renderer/renderingcontext.cpp:585
Method
BeginRenderTris
renderer/renderingcontext.cpp:561
Function
BlueBurst
game/seaweed.h:172
Method
BuildTransform
game/character.cpp:71
Method
BunnyNormalOffsetBytes
renderer/stanfordbunny.cpp:13663
Method
BunnyPositionOffsetBytes
renderer/stanfordbunny.cpp:13658
Method
BunnyStrideBytes
renderer/stanfordbunny.cpp:13668
Method
CApplication
renderer/application.cpp:37
Method
CCharacter
game/character.cpp:24
Method
CData
datamanager/data.cpp:24
Method
CFrustum
math/frustum.cpp:22
Method
CFrustum
math/frustum.h:35
Method
CGame
game/game.cpp:75
Method
CHandle
game/handle.h:27
Method
CNode
math/graph.h:24
Method
CRenderContext
renderer/renderingcontext.cpp:1085
Method
CRenderer
renderer/renderer.cpp:44
Method
CRenderingContext
renderer/renderingcontext.cpp:43
Method
CShader
renderer/shaders.cpp:294
Method
CShaderLibrary
renderer/shaders.cpp:40
Method
CharEventCallback
renderer/application.h:76
Method
Close
renderer/application.cpp:169
Method
Color
math/color.cpp:25
Method
CompileShaders
renderer/shaders.cpp:177
Method
ConstructCameraView
In order to do rendering we have to transform our global coordinates to be in the local space of the camera, with the specific requirement that the ca
math/matrix.cpp:352
Function
CopyFileTo
common/platform_osx.cpp:152
Function
CopyFileTo
common/platform_win32.cpp:195
Function
CopyFileTo
common/platform_linux.cpp:218
Function
CreateDirectoryNonRecursive
common/platform_win32.cpp:190
Function
CreateDirectoryNonRecursive
common/platform_linux.cpp:211
Function
CreateMinidump
common/platform_osx.cpp:67
Function
CreateMinidump
common/platform_linux.cpp:126
Method
CreateRenderer
renderer/application.cpp:518
Function
DebugPrint
common/platform_osx.cpp:206
Function
DebugPrint
common/platform_win32.cpp:227
Function
DebugPrint
common/platform_linux.cpp:271
Method
DestroyShaders
renderer/shaders.cpp:221
Function
DllMain
glfw-2.7.9/lib/win32/win32_dllmain.c:40
Method
DoCharPress
renderer/application.h:82
Method
DoKeyPress
renderer/application.h:79
Method
Draw
game/game.cpp:703
Method
DrawCharacters
game/game.cpp:1070
Method
EAngle
Converts a direction vector into an euler angle, assuming up (0, 1, 0)
math/euler.cpp:26
Method
EAngle
math/euler.h:25
Method
EndRenderVertexArrayIndexed
renderer/renderingcontext.cpp:1036
Method
EndRenderVertexArrayTriangles
renderer/renderingcontext.cpp:1001
Method
Equals
math/matrix.cpp:425
Function
Exec
common/platform_osx.cpp:211
Function
Exec
common/platform_win32.cpp:232
Function
Exec
common/platform_linux.cpp:276
Function
FindAbsolutePath
common/platform_win32.cpp:203
Function
FindAbsolutePath
common/platform_linux.cpp:249
Method
FindChildIndex
datamanager/data.cpp:58
Method
FindChildValueBool
datamanager/data.cpp:86
Method
FindChildValueFloat
datamanager/data.cpp:113
Method
FindChildValueInt
datamanager/data.cpp:95
Method
FindChildValueString
datamanager/data.cpp:77
Method
FindChildValueUInt
datamanager/data.cpp:104
Method
FindChildValueVector2D
datamanager/data.cpp:122
Method
FindTextureByUniform
renderer/shaders.cpp:571
Method
FindType
renderer/shaders.cpp:554
Method
Finish
renderer/renderingcontext.cpp:1080
Method
Get
renderer/shaders.h:125
Method
Get
renderer/application.h:105
Method
GetActiveShader
renderer/renderingcontext.h:112
Method
GetAlpha
renderer/renderingcontext.h:95
Function
GetAppDataDirectory
common/platform_win32.cpp:99
Function
GetAppDataDirectory
common/platform_linux.cpp:138
Method
GetBlend
renderer/renderingcontext.h:96
Method
GetBunnyNumVerts
renderer/stanfordbunny.cpp:13653
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