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github.com/Ar-zz-duboy/Arduboy
/ functions
Functions
81 in github.com/Ar-zz-duboy/Arduboy
⨍
Functions
81
◇
Types & classes
4
↓ 4 callers
Method
initChannel
src/audio/audio.cpp:77
↓ 1 callers
Method
begin
src/Arduboy.cpp:27
↓ 1 callers
Method
begin
src/audio/audio.cpp:68
↓ 1 callers
Method
paintScreen
src/core/core.cpp:218
↓ 1 callers
Method
write
src/Arduboy.cpp:707
Method
Arduboy
src/Arduboy.cpp:5
Method
ArduboyCore
src/core/core.cpp:90
Function
ISR
TIMER 1
src/audio/audio.cpp:293
Method
LCDCommandMode
src/core/core.cpp:167
Method
LCDDataMode
src/core/core.cpp:161
Method
allPixelsOn
turn all display pixels on, ignoring buffer contents or set to normal buffer display
src/core/core.cpp:274
Method
beginNoLogo
this is pusposely duplicated (without logo) so that whichever is actually used is linked and the one that is not is gone without wasting any space in
src/Arduboy.cpp:43
Method
blank
src/core/core.cpp:252
Method
boot
src/core/core.cpp:92
Method
bootLCD
src/core/core.cpp:142
Method
bootLogo
src/Arduboy.cpp:65
Method
bootPins
src/core/core.cpp:123
Method
bootUtils
src/Arduboy.cpp:54
Method
buttonsState
src/core/core.cpp:317
Method
clear
src/Arduboy.cpp:167
Method
clearDisplay
src/Arduboy.cpp:162
Method
closeChannels
src/audio/audio.cpp:231
Method
cpuLoad
src/Arduboy.cpp:133
Method
display
src/Arduboy.cpp:731
Method
drawBitmap
src/Arduboy.cpp:590
Method
drawChar
src/Arduboy.cpp:648
Method
drawCircle
src/Arduboy.cpp:199
Method
drawCircleHelper
src/Arduboy.cpp:236
Method
drawFastHLine
src/Arduboy.cpp:395
Method
drawFastVLine
src/Arduboy.cpp:385
Method
drawLine
src/Arduboy.cpp:325
Method
drawPixel
src/Arduboy.cpp:172
Method
drawRect
src/Arduboy.cpp:376
Method
drawRoundRect
src/Arduboy.cpp:453
Method
drawSlowXYBitmap
src/Arduboy.cpp:630
Method
drawTriangle
src/Arduboy.cpp:479
Method
enabled
src/audio/audio.cpp:51
Method
everyXFrames
src/Arduboy.cpp:94
Method
fillCircle
src/Arduboy.cpp:281
Method
fillCircleHelper
src/Arduboy.cpp:287
Method
fillRect
src/Arduboy.cpp:405
Method
fillRoundRect
src/Arduboy.cpp:468
Method
fillScreen
src/Arduboy.cpp:415
Method
fillTriangle
src/Arduboy.cpp:487
Method
flipHorizontal
flip the display horizontally or set to normal
src/core/core.cpp:289
Method
flipVertical
flip the display vertically or set to normal
src/core/core.cpp:280
Method
getBuffer
src/Arduboy.cpp:736
Method
getInput
src/core/core.cpp:311
Method
getPixel
src/Arduboy.cpp:192
Method
height
src/core/core.cpp:208
Method
idle
src/core/core.cpp:187
Method
initRandomSeed
src/Arduboy.cpp:138
Method
invert
invert the display or set to normal when inverted, a pixel set to 0 will be on
src/core/core.cpp:267
Method
nextFrame
src/Arduboy.cpp:99
Method
notPressed
src/Arduboy.cpp:747
Method
off
src/audio/audio.cpp:56
Method
on
src/audio/audio.cpp:44
Method
paint8Pixels
src/core/core.cpp:213
Method
playNote
src/audio/audio.cpp:111
Method
playScore
src/audio/audio.cpp:175
Method
playing
src/audio/audio.cpp:190
Method
pressed
src/Arduboy.cpp:742
Method
rawADC
src/Arduboy.cpp:145
Method
safeMode
src/core/core.cpp:176
Method
saveMuchPower
src/core/core.cpp:193
Method
saveOnOff
src/audio/audio.cpp:63
Method
sendLCDCommand
src/core/core.cpp:258
Method
setCursor
src/Arduboy.cpp:690
Method
setFrameRate
src/Arduboy.cpp:88
Method
setRGBled
src/core/core.cpp:296
Method
setTextSize
src/Arduboy.cpp:696
Method
setTextWrap
src/Arduboy.cpp:702
Method
slowCPU
if we're compiling for 8Mhz we need to slow the CPU down because the hardware clock on the Arduboy is 16MHz
src/core/core.cpp:113
Method
soundOutput
src/audio/audio.cpp:250
Method
start
src/Arduboy.cpp:22
Method
step
Do score commands until a "wait" is found, or the score is stopped. This is called initially from tune_playcore, but then is called from the interrupt
src/audio/audio.cpp:200
Method
stopNote
src/audio/audio.cpp:159
Method
stopScore
src/audio/audio.cpp:183
Method
swap
src/Arduboy.cpp:752
Method
tone
src/audio/audio.cpp:261
Method
width
src/core/core.cpp:206