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Functions80 in github.com/AlirezaHadjar/react-native-animations

↓ 9 callersFunctionfastFloor
(x: number)
src/utils/noise.ts:42
↓ 7 callersFunctiongetRandomValue
(min: number, max: number)
src/Examples/Confetti/Confetti.tsx:46
↓ 6 callersFunctioncreateNoise2D
(random: RandomFn = Math.random)
src/utils/noise.ts:97
↓ 6 callersFunctionmix
(a: number, b: number, v: number)
src/Examples/Phyllotaxis/utils.ts:1
↓ 5 callersFunctiongetRandomPos
(min: number, max: number)
src/Examples/Starfield/Star.tsx:17
↓ 5 callersFunctiongetRandomPos
(min: number, max: number)
src/Examples/Starfield/StarfieldAtlas.tsx:26
↓ 5 callersFunctiongetRandomValue
(min: number, max: number)
src/Examples/Firework/Particle.tsx:17
↓ 4 callersFunctiongetNewObstacle
(prev?: ObstacleType | null)
src/Examples/FlappyBird/FlappyBird.tsx:116
↓ 4 callersFunctiongrad
(hash: number, x: number, y: number)
src/utils/animation.ts:30
↓ 4 callersFunctionupdate
(x: number, y: number)
src/Examples/FallingSand/FallingSand.tsx:115
↓ 3 callersFunctionbuildPermutationTable
(random: RandomFn)
src/utils/noise.ts:503
↓ 3 callersFunctionclearAnimatedInterval
(handle: AnimatedIntervalID)
src/hooks/useAnimatedInterval.ts:41
↓ 3 callersFunctiongenerateRandomStarColor
()
src/Examples/Starfield/utils.ts:1
↓ 3 callersFunctiongetInitialVelocity
(initialized?: boolean)
src/Examples/Firework/FlameParticle.tsx:26
↓ 3 callersFunctiongetPosition
(index: number)
src/Examples/Confetti/Confetti.tsx:87
↓ 3 callersFunctiongetRandomValue
(min: number, max: number)
src/Examples/FractalTree/Branch.tsx:32
↓ 3 callersFunctiongetRandomValue
(min: number, max: number)
src/Examples/FlappyBird/FlappyBird.tsx:47
↓ 3 callersFunctionisPositionOccupied
(x: number, y: number)
src/Examples/FallingSand/FallingSand.tsx:188
↓ 3 callersFunctionlerp
(a: number, b: number, t: number)
src/utils/animation.ts:25
↓ 3 callersFunctionwithinCols
(i: number)
src/Examples/FallingSand/FallingSand.tsx:104
↓ 2 callersFunctionclearAnimatedTimeout
(handle: AnimatedTimeoutID)
src/hooks/useAnimatedTimeout.ts:51
↓ 2 callersFunctioncreateParticleArray
()
src/Examples/FallingSand/FallingSand.tsx:44
↓ 2 callersFunctionfade
(t: number)
src/utils/animation.ts:20
↓ 2 callersFunctiongenerateRandomObstacle
( width: number, containerHeight: number, x: number, )
src/Examples/FlappyBird/FlappyBird.tsx:52
↓ 2 callersFunctiongetBranch
(begin: Vector, length: number, _angle?: number)
src/Examples/FractalTree/Branch.tsx:37
↓ 2 callersFunctiongetBranches
(count: number, begin: Vector, length: number)
src/Examples/FractalTree/Branch.tsx:55
↓ 2 callersFunctiongetRandomColor
()
src/Examples/Firework/Particle.tsx:24
↓ 2 callersFunctiongetRandomValue
(min: number, max: number)
src/Examples/Firework/FlameParticle.tsx:21
↓ 2 callersFunctiononLost
()
src/Examples/FlappyBird/FlappyBird.tsx:141
↓ 2 callersFunctionremoveFromPendingTimeouts
(id: AnimatedTimeoutID)
src/hooks/useAnimatedTimeout.ts:11
↓ 2 callersFunctionsetAnimatedInterval
( callback: F, interval: number, )
src/hooks/useAnimatedInterval.ts:11
↓ 2 callersFunctionupdateScore
(obstacle: ObstacleType)
src/Examples/FlappyBird/FlappyBird.tsx:147
↓ 1 callersFunctioncreateFlamePath
()
src/Examples/Lighter/Lighter.tsx:14
↓ 1 callersFunctiongetFactor
(mode: 1 | 2 | 3)
src/Examples/Phyllotaxis/Phyllotaxis.tsx:15
↓ 1 callersFunctiongetPath
(begin: Vector, end: Vector)
src/Examples/FractalTree/Branch.tsx:59
↓ 1 callersFunctiongetRandomBoolean
()
src/Examples/Confetti/Confetti.tsx:41
↓ 1 callersFunctiongetRandomValue
(min: number, max: number)
src/Examples/Firework/Firework.tsx:9
↓ 1 callersFunctionhsbToRgb
(H: number, S: number, B: number)
src/Examples/Phyllotaxis/utils.ts:5
↓ 1 callersFunctioninitializeObstacles
()
src/Examples/FlappyBird/FlappyBird.tsx:131
↓ 1 callersFunctionisNil
(value: any)
src/utils/nil.ts:1
↓ 1 callersFunctionjump
()
src/Examples/FlappyBird/FlappyBird.tsx:104
↓ 1 callersFunctionrandomColor
()
src/Examples/Confetti/Confetti.tsx:51
↓ 1 callersFunctionrandomXArray
(num: number, min: number, max: number)
src/Examples/Confetti/Confetti.tsx:68
↓ 1 callersFunctionsetAnimatedTimeout
( callback: F, delay: number, )
src/hooks/useAnimatedTimeout.ts:20
↓ 1 callersFunctionshuffle
(array: string[])
src/Examples/RotatingCharacters/RotatingCharacters.tsx:17
↓ 1 callersFunctionshuffleArray
(array: number[])
src/utils/animation.ts:38
↓ 1 callersFunctionusePrevious
(value: T)
src/hooks/previous.ts:3
↓ 1 callersFunctionwithinRows
(j: number)
src/Examples/FallingSand/FallingSand.tsx:110
FunctionApp
()
App.tsx:23
FunctionBranch
({ begin, angle, length, color, level, maxLevel, limit, branchRef, })
src/Examples/FractalTree/Branch.tsx:69
FunctionConfetti
({})
src/Examples/Confetti/Confetti.tsx:95
FunctionDoublePendulum
({})
src/Examples/DoublePendulum/DoublePendulum.tsx:36
FunctionFallingSand
({})
src/Examples/FallingSand/FallingSand.tsx:68
FunctionFirework
({})
src/Examples/Firework/Firework.tsx:16
FunctionFlameParticle
({ opacity, color, visible, acceleration, parentX, parentY, radius, })
src/Examples/Firework/FlameParticle.tsx:38
FunctionFlappyBird
({})
src/Examples/FlappyBird/FlappyBird.tsx:86
FunctionFractalTree
({})
src/Examples/FractalTree/FractalTree.tsx:16
FunctionGround
({height: groundHeight})
src/Examples/FlappyBird/Ground.tsx:11
FunctionHome
({})
src/Home.tsx:18
FunctionLeaf
({pos, r})
src/Examples/FractalTree/Leaf.tsx:10
FunctionLighter
({})
src/Examples/Lighter/Lighter.tsx:46
FunctionObstacle
({obstacle, positionX})
src/Examples/FlappyBird/Obstacle.tsx:14
FunctionParticle
({x, y})
src/Examples/Firework/Particle.tsx:40
FunctionPhyllotaxis
({})
src/Examples/Phyllotaxis/Phyllotaxis.tsx:26
FunctionRotatingCharacters
()
src/Examples/RotatingCharacters/RotatingCharacters.tsx:26
FunctionRotatingCircle
({ charArray, fontSize, height, radius, width, opacity, index, })
src/Examples/RotatingCharacters/Circle.tsx:24
FunctionRotatingText
({ char, fontSize, opacity, radius, angle, index, })
src/Examples/RotatingCharacters/Text.tsx:14
FunctionStar
({speed, ellipse})
src/Examples/Starfield/Star.tsx:25
FunctionStarfield
()
src/Examples/Starfield/Starfield.tsx:49
FunctionStarfieldAtlas
()
src/Examples/Starfield/StarfieldAtlas.tsx:71
FunctionchangeFrameState
(state: boolean)
src/Examples/Firework/FlameParticle.tsx:65
FunctioncreateNoise3D
(random: RandomFn = Math.random)
src/utils/noise.ts:189
FunctioncreateNoise4D
(random: RandomFn = Math.random)
src/utils/noise.ts:340
FunctiongetRandomFireColor
()
src/Examples/Lighter/Lighter.tsx:25
FunctiongetSeed
()
src/utils/animation.ts:45
Functionperlin
(seed: number[], x: number, y: number)
src/utils/animation.ts:52
Functionstep
(newTimestamp: number)
src/hooks/useAnimatedTimeout.ts:31
Functionstep
(newTimestamp: number)
src/hooks/useAnimatedInterval.ts:22
Functiontranslate
({x, y}: Vector)
src/utils/animation.ts:16
FunctionuseLoop
({duration}: {duration: number})
src/utils/animation.ts:5