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Functions3,664 in github.com/Aegel5/SimpleSwitcher

↓ 2 callersFunctionImGui_ImplWin32_GetHwndFromViewport
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:1181
↓ 2 callersFunctionImGui_ImplWin32_GetWin32StyleFromViewportFlags
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:1165
↓ 2 callersFunctionImGui_ImplWin32_InitEx
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:182
↓ 2 callersFunctionImGui_ImplWin32_UpdateKeyboardCodePage
Functions
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:172
↓ 2 callersFunctionImGui_ImplWin32_UpdateMouseCursor
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:284
↓ 2 callersFunctionImGui_ImplWin32_UpdateWin32StyleFromWindow
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:1320
↓ 2 callersFunctionImGui_ImplWin32_WndProcHandlerEx
This version is in theory thread-safe in the sense that no path should access ImGui::GetCurrentContext().
imgui_tiny_app/imgui/backends/imgui_impl_win32.cpp:747
↓ 2 callersFunctionImIsFloatAboveGuaranteedIntegerPrecision
imgui_tiny_app/imgui/imgui_internal.h:547
↓ 2 callersFunctionImLowerBound
imgui_tiny_app/imgui/imgui_widgets.cpp:4585
↓ 2 callersFunctionImMul
imgui_tiny_app/imgui/imgui_internal.h:546
↓ 2 callersFunctionImStrbol
imgui_tiny_app/imgui/imgui.cpp:2273
↓ 2 callersFunctionImStrchrRange
imgui_tiny_app/imgui/imgui.cpp:2252
↓ 2 callersFunctionImStrimatchlen
imgui_tiny_app/imgui/imgui_widgets.cpp:7638
↓ 2 callersFunctionImStristr
imgui_tiny_app/imgui/imgui.cpp:2281
↓ 2 callersFunctionImTextCharToUtf8_inline
Based on stb_to_utf8() from github.com/nothings/stb/
imgui_tiny_app/imgui/imgui.cpp:2730
↓ 2 callersFunctionImTextClassifierClear
imgui_tiny_app/imgui/imgui_draw.cpp:5443
↓ 2 callersFunctionImTextClassifierSetCharClassFromStr
imgui_tiny_app/imgui/imgui_draw.cpp:5458
↓ 2 callersFunctionImTextFindValidUtf8CodepointEnd
imgui_tiny_app/imgui/imgui.cpp:2829
↓ 2 callersFunctionImTextureDataGetFormatBytesPerPixel
imgui_tiny_app/imgui/imgui_draw.cpp:2444
↓ 2 callersFunctionImTriangleIsClockwise
imgui_tiny_app/imgui/imgui_internal.h:561
↓ 2 callersMethodIndex
src/libtools/utils/ScanMap.h:35
↓ 2 callersMethodInit
Distribute storage for nodes, ears and reflexes. FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex rende
imgui_tiny_app/imgui/imgui_draw.cpp:1870
↓ 2 callersFunctionInitOrLoadWindowSettings
imgui_tiny_app/imgui/imgui.cpp:6914
↓ 2 callersFunctionInputTextCalcTextSize
imgui_tiny_app/imgui/imgui_widgets.cpp:3993
↓ 2 callersFunctionInputTextReconcileUndoState
Find the shortest single replacement we can make to get from old_buf to new_buf Note that this doesn't directly alter state->TextA, state->TextLen. Th
imgui_tiny_app/imgui/imgui_widgets.cpp:4537
↓ 2 callersFunctionIsAliasKey
imgui_tiny_app/imgui/imgui_internal.h:3627
↓ 2 callersMethodIsDelivery
imgui_tiny_app/imgui/imgui.h:2849
↓ 2 callersFunctionIsElevated
src/libtools/utils/utils-func.h:17
↓ 2 callersMethodIsEnabled
src/libtools/utils/CHotKey.h:157
↓ 2 callersFunctionIsEqualCI
src/libtools/utils/str_utils.h:114
↓ 2 callersMethodIsHold
src/KeysCurState.h:55
↓ 2 callersMethodIsInvalid
src/libtools/core/CAutoCleanup.h:61
↓ 2 callersFunctionIsKeyChordPotentiallyCharInput
- We need this to filter some Shortcut() routes when an item e.g. an InputText() is active e.g. ImGuiKey_G won't be considered a shortcut when item is
imgui_tiny_app/imgui/imgui.cpp:10300
↓ 2 callersFunctionIsLRModKey
imgui_tiny_app/imgui/imgui_internal.h:3628
↓ 2 callersMethodIsLoaded
imgui_tiny_app/imgui/imgui.h:4043
↓ 2 callersMethodIsOk
src/libtools/utils/Images.h:14
↓ 2 callersFunctionIsRootOfOpenMenuSet
imgui_tiny_app/imgui/imgui_widgets.cpp:9212
↓ 2 callersFunctionIsSpace
src/libtools/utils/str_utils.h:273
↓ 2 callersFunctionIsStartWith
src/libtools/utils/str_utils.h:77
↓ 2 callersMethodIsTrigger
src/gui2/Notificator/Entry.h:105
↓ 2 callersFunctionIsViewportAbove
Heuristic, see #8948: depends on how backends handle OS-level parenting. Due to how parent viewport stack is layed out, note that IsViewportAbove(a,b)
imgui_tiny_app/imgui/imgui.cpp:16674
↓ 2 callersFunctionIsWindows11OrGreater
src/libtools/core/WinInfo.h:52
↓ 2 callersFunctionIsWindowsVersionOrGreater
src/libtools/core/WinInfo.h:15
↓ 2 callersFunctionLoadImageFromFile
src/libtools/utils/Images.h:166
↓ 2 callersFunctionLogTextV
Pass text data straight to log (without being displayed)
imgui_tiny_app/imgui/imgui.cpp:15898
↓ 2 callersFunctionNavScoreItemDistInterval
imgui_tiny_app/imgui/imgui.cpp:13862
↓ 2 callersFunctionNavUpdateWindowingTarget
imgui_tiny_app/imgui/imgui.cpp:15189
↓ 2 callersFunctionNormalizeDelims
src/libtools/utils/getpath.h:64
↓ 2 callersMethodNotifyOfDocumentsClosedElsewhere
[Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface. If a tab has been closed programmatically (aka c
imgui_tiny_app/imgui/imgui_demo.cpp:10739
↓ 2 callersFunctionPathConcaveShape
Add a |_| looking shape
imgui_tiny_app/imgui/imgui_demo.cpp:10159
↓ 2 callersMethodPostMsg
src/libtools/utils/MultiThreadQueue.h:74
↓ 2 callersFunctionReloadGuiConfig
src/Settings.h:173
↓ 2 callersMethodRemove
src/libtools/utils/CHotKey.h:48
↓ 2 callersMethodRemove
imgui_tiny_app/imgui/imgui_internal.h:786
↓ 2 callersFunctionRenderArrowsForVerticalBar
Helper for ColorPicker4()
imgui_tiny_app/imgui/imgui_widgets.cpp:6042
↓ 2 callersMethodRenderChar
Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
imgui_tiny_app/imgui/imgui_draw.cpp:5712
↓ 2 callersFunctionResetFlag
src/libtools/core/core.h:31
↓ 2 callersFunctionSTB_TEXTEDIT_MOVEWORDRIGHT_MAC
imgui_tiny_app/imgui/imgui_widgets.cpp:4098
↓ 2 callersFunctionSaveGuiConfig
src/Settings.h:169
↓ 2 callersFunctionSave_conf_To_Stream
src/Settings.cpp:176
↓ 2 callersMethodScaleAllSizes
Scale all spacing/padding/thickness values. Do not scale fonts. Important: This operation is lossy because we round all sizes to integer. If you need
imgui_tiny_app/imgui/imgui.cpp:1577
↓ 2 callersFunctionScaleWindow
imgui_tiny_app/imgui/imgui.cpp:5560
↓ 2 callersMethodSetBit
imgui_tiny_app/imgui/imgui_internal.h:662
↓ 2 callersMethodSetIcon
src/libtools/utils/WinTray.h:117
↓ 2 callersFunctionSetLayPost
src/libtools/utils/layout-utils.h:72
↓ 2 callersFunctionSetLogLevel
src/libtools/core/Logger.h:22
↓ 2 callersFunctionSetLogLevel_print_info
src/Settings.h:220
↓ 2 callersMethodSetNewLay
src/WorkerImplement.h:143
↓ 2 callersFunctionSetStyle
src/gui2/gui_utils.h:47
↓ 2 callersMethodSetTexID
4 bytes-per-pixel
imgui_tiny_app/imgui/imgui.h:3853
↓ 2 callersFunctionShowDockingDisabledMessage
imgui_tiny_app/imgui/imgui_demo.cpp:287
↓ 2 callersMethodShowHide
void bring_to_top() { to_top = true; }
src/libtools/utils/ImGuiUtils.h:29
↓ 2 callersMethodStopAllSound
src/SoundManager.h:32
↓ 2 callersFunctionStoreDockStyleForWindow
imgui_tiny_app/imgui/imgui.cpp:21148
↓ 2 callersFunctionSwZeroMemory
src/libtools/core/core.h:47
↓ 2 callersMethodSwap
imgui_tiny_app/imgui/imgui_widgets.cpp:8489
↓ 2 callersFunctionTabBarCalcScrollableWidth
Scrolling happens only in the central section (leading/trailing sections are not scrolling)
imgui_tiny_app/imgui/imgui_widgets.cpp:9788
↓ 2 callersFunctionTableGetColumnBorderCol
imgui_tiny_app/imgui/imgui_tables.cpp:2778
↓ 2 callersFunctionTableInitColumnDefaults
Called in TableSetupColumn() when initializing and in TableLoadSettings() for defaults before applying stored settings. 'init_mask' specify which fiel
imgui_tiny_app/imgui/imgui_tables.cpp:1615
↓ 2 callersFunctionTableSettingsInit
Clear and initialize empty settings instance
imgui_tiny_app/imgui/imgui_tables.cpp:3688
↓ 2 callersFunctionTableSetupColumnFlags
Adjust flags: default width mode + stretch columns are not allowed when auto extending
imgui_tiny_app/imgui/imgui_tables.cpp:789
↓ 2 callersFunctionTempInputIsActive
imgui_tiny_app/imgui/imgui_internal.h:3991
↓ 2 callersMethodTestBit
imgui_tiny_app/imgui/imgui_internal.h:661
↓ 2 callersFunctionToInt
src/libtools/utils/str_utils.h:125
↓ 2 callersMethodToNull
src/libtools/core/CAutoCleanup.h:96
↓ 2 callersFunctionTreeNodeStoreStackData
Store ImGuiTreeNodeStackData for just submitted node. Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero,
imgui_tiny_app/imgui/imgui_widgets.cpp:6832
↓ 2 callersFunctionUnpackAccumulativeOffsetsIntoRanges
imgui_tiny_app/imgui/imgui_draw.cpp:4888
↓ 2 callersMethodUpdate
src/TrayIcon.h:64
↓ 2 callersFunctionVkCodeToChar
src/libtools/utils/layout-utils.h:176
↓ 2 callersFunctionWindowPosRelToAbs
imgui_tiny_app/imgui/imgui_internal.h:3427
↓ 2 callersMethod_ResetForNewFrame
Initialize before use in a new frame. We always have a command ready in the buffer. In the majority of cases, you would want to call PushClipRect() an
imgui_tiny_app/imgui/imgui_draw.cpp:454
↓ 2 callersMethod_SetTexture
This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTexture()/PopTexture().
imgui_tiny_app/imgui/imgui_draw.cpp:713
↓ 2 callersFunction__LOG_LINE_FORMAT
src/libtools/core/Logger.h:129
↓ 2 callersFunctionadd_synthetic
(typename, impl)
imgui_tiny_app/imgui/misc/debuggers/imgui_lldb.py:175
↓ 2 callersFunctionadl_enum_bounds
extern/simple_enum/enum_cast.hpp:118
↓ 2 callersFunctionat
@brief access specified array element with bounds checking @sa https://json.nlohmann.me/api/basic_json/at/
extern/json.hpp:21979
↓ 2 callersFunctionbegin
imgui_tiny_app/imgui/imgui_internal.h:701
↓ 2 callersMethodbind_to
(self, pointer, size)
imgui_tiny_app/imgui/misc/debuggers/imgui_lldb.py:26
↓ 2 callersFunctioncompute_boundaries
extern/json.hpp:17809
↓ 2 callersFunctionemplace_back
extern/json.hpp:23250
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