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Functions3,664 in github.com/Aegel5/SimpleSwitcher

↓ 2 callersMethodBuildSortByKey
For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
imgui_tiny_app/imgui/imgui.cpp:2978
↓ 2 callersFunctionCalcFontGlyphSrcOverlapMask
[DEBUG] Compute mask of inputs with the same codepoint.
imgui_tiny_app/imgui/imgui.cpp:23263
↓ 2 callersFunctionCalcMaxPopupHeightFromItemCount
imgui_tiny_app/imgui/imgui_widgets.cpp:1929
↓ 2 callersFunctionCalcResizePosSizeFromAnyCorner
imgui_tiny_app/imgui/imgui.cpp:7120
↓ 2 callersFunctionCalcScopeRect
imgui_tiny_app/imgui/imgui_widgets.cpp:7899
↓ 2 callersMethodCalcTextSizeA
imgui_tiny_app/imgui/imgui_draw.cpp:5706
↓ 2 callersFunctionCalcWindowContentSizes
imgui_tiny_app/imgui/imgui.cpp:7033
↓ 2 callersFunctionCalcWindowMinSize
imgui_tiny_app/imgui/imgui.cpp:6980
↓ 2 callersMethodChannelsSplit
Advanced: Channels - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives
imgui_tiny_app/imgui/imgui.h:3546
↓ 2 callersFunctionCheckRegRun
src/SwAutostart.h:14
↓ 2 callersFunctionCheckSchedule
src/SwAutostart.h:54
↓ 2 callersFunctionClampWindowPos
imgui_tiny_app/imgui/imgui.cpp:7428
↓ 2 callersFunctionCleanupDeviceD3D
imgui_tiny_app/Backends_Win.h:135
↓ 2 callersFunctionCleanupRenderTarget
imgui_tiny_app/Backends_Win.h:49
↓ 2 callersMethodClearInputKeys
Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons.
imgui_tiny_app/imgui/imgui.cpp:1801
↓ 2 callersMethodClipboardClearFormat
src/CClipWorker.h:230
↓ 2 callersMethodCompactCache
imgui_tiny_app/imgui/imgui_draw.cpp:2684
↓ 2 callersFunctionCreateRenderTarget
imgui_tiny_app/Backends_Win.h:42
↓ 2 callersFunctionDebugFlashStyleColorStop
imgui_tiny_app/imgui/imgui.cpp:22060
↓ 2 callersFunctionDebugItemPathQuery_FormatLevelInfo
imgui_tiny_app/imgui/imgui.cpp:24117
↓ 2 callersFunctionDebugLogMultiSelectRequests
imgui_tiny_app/imgui/imgui_widgets.cpp:7888
↓ 2 callersFunctionDelRegRun
src/SwAutostart.h:22
↓ 2 callersFunctionDelSchedule
src/SwAutostart.h:69
↓ 2 callersFunctionDeltToHuman
src/gui2/Notificator/Utils.h:78
↓ 2 callersMethodDestroyPixels
imgui_tiny_app/imgui/imgui_draw.cpp:2496
↓ 2 callersMethodDisplayDocContents
Display placeholder contents for the Document
imgui_tiny_app/imgui/imgui_demo.cpp:10681
↓ 2 callersMethodDisplayDocContextMenu
Display context menu for the Document
imgui_tiny_app/imgui/imgui_demo.cpp:10715
↓ 2 callersFunctionDockNodeGetHostWindowTitle
imgui_tiny_app/imgui/imgui.cpp:17819
↓ 2 callersFunctionDockNodeIsDropAllowedOne
imgui_tiny_app/imgui/imgui.cpp:19714
↓ 2 callersFunctionDockNodeIsInHierarchyOf
imgui_tiny_app/imgui/imgui_internal.h:3725
↓ 2 callersFunctionDockNodeSetupHostWindow
imgui_tiny_app/imgui/imgui.cpp:18993
↓ 2 callersFunctionDockNodeTreeUpdateSplitterFindTouchingNode
imgui_tiny_app/imgui/imgui.cpp:20288
↓ 2 callersMethodDoubleCnt
src/KeysCurState.h:57
↓ 2 callersFunctionEditTabBarFittingPolicyFlags
imgui_tiny_app/imgui/imgui_demo.cpp:3524
↓ 2 callersMethodEnabledLayouts
src/ConfigData.h:101
↓ 2 callersMethodEnd
imgui_tiny_app/imgui/imgui.cpp:3366
↓ 2 callersMethodEndLineFlash
src/libtools/core/Logger.h:70
↓ 2 callersFunctionExampleTree_CreateDemoTree
Create example tree data (warning: this can allocates MANY MANY more times than other code in all of Dear ImGui + demo combined) (a real application m
imgui_tiny_app/imgui/imgui_demo.cpp:864
↓ 2 callersMethodFixDay
src/gui2/Notificator/Utils.h:16
↓ 2 callersFunctionFixLargeWindowsWhenUndocking
Problem: Undocking a large (~full screen) window would leave it so large that the bottom right sizing corner would more than likely be off the screen
imgui_tiny_app/imgui/imgui.cpp:18426
↓ 2 callersFunctionFixRectCornerFlags
imgui_tiny_app/imgui/imgui_draw.cpp:1441
↓ 2 callersFunctionFormatTextureRefForDebugDisplay
imgui_tiny_app/imgui/imgui.cpp:22096
↓ 2 callersMethodGetArenaSizeInBytes
imgui_tiny_app/imgui/imgui_internal.h:724
↓ 2 callersFunctionGetBoxSelectState
imgui_tiny_app/imgui/imgui_internal.h:3797
↓ 2 callersMethodGetFontBaked
imgui_tiny_app/imgui/imgui.cpp:9335
↓ 2 callersFunctionGetHk_Defaults
src/ConfigData_hk.h:36
↓ 2 callersMethodGetIDFromRectangle
"
imgui_tiny_app/imgui/imgui.cpp:9832
↓ 2 callersFunctionGetInputSourceName
imgui_tiny_app/imgui/imgui.cpp:11039
↓ 2 callersMethodGetLayoutInfo
src/ConfigData.h:131
↓ 2 callersFunctionGetLine
src/libtools/utils/str_utils.h:299
↓ 2 callersFunctionGetNameForHKL_simple
src/libtools/utils/layout-utils.h:22
↓ 2 callersMethodGetNextSelectedItem
GetNextSelectedItem() is an abstraction allowing us to change our underlying actual storage system without impacting user. (e.g. store unselected vs c
imgui_tiny_app/imgui/imgui_widgets.cpp:8510
↓ 2 callersMethodGetNextTriangle
imgui_tiny_app/imgui/imgui_draw.cpp:1922
↓ 2 callersFunctionGetPath_folder_noLower
src/libtools/utils/getpath.h:42
↓ 2 callersFunctionGetProcLowerNameByPid
src/libtools/utils/utils-func.h:76
↓ 2 callersFunctionGetRoundedFontSize
imgui_tiny_app/imgui/imgui_internal.h:3451
↓ 2 callersFunctionGetRoutingIdFromOwnerId
owner_id may be None/Any, but routing_id needs to be always be set, so we default to GetCurrentFocusScope().
imgui_tiny_app/imgui/imgui.cpp:10197
↓ 2 callersFunctionGetScale
imgui_tiny_app/imgui/imgui_internal.h:3405
↓ 2 callersFunctionGetTexDataAsFormat
imgui_tiny_app/imgui/imgui_draw.cpp:2999
↓ 2 callersMethodGetTexID
This is provided for consistency (but we don't actually use this)
imgui_tiny_app/imgui/imgui.h:4065
↓ 2 callersMethodGetTexRef
imgui_tiny_app/imgui/imgui.h:3685
↓ 2 callersFunctionGetTreeLinesFlagsName
imgui_tiny_app/imgui/imgui_demo.cpp:8473
↓ 2 callersFunctionGetViewportBgFgDrawList
imgui_tiny_app/imgui/imgui.cpp:5312
↓ 2 callersMethodGetVoidPtr
imgui_tiny_app/imgui/imgui.cpp:3004
↓ 2 callersMethodGetWorkRect
imgui_tiny_app/imgui/imgui_internal.h:2171
↓ 2 callersMethodHasBackup
src/CClipWorker.h:33
↓ 2 callersMethodHasKey
src/ConfigData.h:5
↓ 2 callersFunctionImAlphaBlendColors
imgui_tiny_app/imgui/imgui.cpp:2855
↓ 2 callersFunctionImBezierCubicCalc
imgui_tiny_app/imgui/imgui_draw.cpp:1346
↓ 2 callersFunctionImBitArraySetBitRange
imgui_tiny_app/imgui/imgui_internal.h:637
↓ 2 callersFunctionImCountSetBits
imgui_tiny_app/imgui/imgui_internal.h:393
↓ 2 callersFunctionImExponentialMovingAverage
imgui_tiny_app/imgui/imgui_internal.h:548
↓ 2 callersFunctionImFileLoadToMemory
Helper: Load file content into memory Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree() This can't really be
imgui_tiny_app/imgui/imgui.cpp:2600
↓ 2 callersFunctionImFileWrite
imgui_tiny_app/imgui/imgui.cpp:2594
↓ 2 callersFunctionImFontAtlasBakedDiscard
imgui_tiny_app/imgui/imgui_draw.cpp:3911
↓ 2 callersFunctionImFontAtlasBakedSetFontGlyphBitmap
Copy to texture, post-process and queue update for backend
imgui_tiny_app/imgui/imgui_draw.cpp:5275
↓ 2 callersFunctionImFontAtlasBuildClear
Clear all output. Invalidates all AddCustomRect() return values!
imgui_tiny_app/imgui/imgui_draw.cpp:4234
↓ 2 callersFunctionImFontAtlasBuildDestroy
Destroy builder and all cached glyphs. Do not destroy actual fonts.
imgui_tiny_app/imgui/imgui_draw.cpp:4312
↓ 2 callersFunctionImFontAtlasBuildDiscardBakes
use unused_frames==0 to discard everything.
imgui_tiny_app/imgui/imgui_draw.cpp:3956
↓ 2 callersFunctionImFontAtlasBuildGetOversampleFactors
imgui_tiny_app/imgui/imgui_draw.cpp:3454
↓ 2 callersFunctionImFontAtlasBuildSetTexture
Set current texture. This is mostly called from AddTexture() + to handle a failed resize.
imgui_tiny_app/imgui/imgui_draw.cpp:4021
↓ 2 callersFunctionImFontAtlasBuildSetupFontBakedFallback
Load fallback in order to obtain its index (this is called from in hot-path so we avoid extraneous parameters to minimize impact on code size)
imgui_tiny_app/imgui/imgui_draw.cpp:3763
↓ 2 callersFunctionImFontAtlasBuildUpdateBasicTexData
imgui_tiny_app/imgui/imgui_draw.cpp:3548
↓ 2 callersFunctionImFontAtlasBuildUpdateLinesTexData
imgui_tiny_app/imgui/imgui_draw.cpp:3582
↓ 2 callersFunctionImFontAtlasBuildUpdateRendererHasTexturesFromContext
imgui_tiny_app/imgui/imgui_draw.cpp:2739
↓ 2 callersFunctionImFontAtlasGetFontLoaderForStbTruetype
imgui_tiny_app/imgui/imgui_draw.cpp:4806
↓ 2 callersFunctionImFontAtlasPackGetRectSafe
For user-facing functions: return NULL on invalid ID. Important: return pointer is valid until next call to AddRect(), e.g. FindGlyph(), CalcTextSize(
imgui_tiny_app/imgui/imgui_draw.cpp:4463
↓ 2 callersFunctionImFontAtlasPackInit
imgui_tiny_app/imgui/imgui_draw.cpp:4325
↓ 2 callersFunctionImFontAtlasRectId_GetGeneration
imgui_tiny_app/imgui/imgui_internal.h:4134
↓ 2 callersFunctionImFontAtlasTextureBlockCopy
Copy block from one texture to another
imgui_tiny_app/imgui/imgui_draw.cpp:2958
↓ 2 callersFunctionImFontAtlasTextureGetSizeEstimate
imgui_tiny_app/imgui/imgui_draw.cpp:4199
↓ 2 callersFunctionImFontAtlas_FontHookRemapCodepoint
imgui_tiny_app/imgui/imgui_draw.cpp:4500
↓ 2 callersFunctionImFontBaked_BuildLoadGlyphAdvanceX
imgui_tiny_app/imgui/imgui_draw.cpp:4578
↓ 2 callersFunctionImFontCalcTextSizeEx
imgui_tiny_app/imgui/imgui_draw.cpp:5615
↓ 2 callersFunctionImGuiSelectionBasicStorage_BatchFinish
imgui_tiny_app/imgui/imgui_widgets.cpp:8552
↓ 2 callersFunctionImGuiSelectionBasicStorage_BatchSetItemSelected
Optimized for batch edits (with same value of 'selected')
imgui_tiny_app/imgui/imgui_widgets.cpp:8538
↓ 2 callersFunctionImGui_ImplDX11_DestroyTexture
imgui_tiny_app/imgui/backends/imgui_impl_dx11.cpp:353
↓ 2 callersFunctionImGui_ImplDX11_InvalidateDeviceObjects
imgui_tiny_app/imgui/backends/imgui_impl_dx11.cpp:601
↓ 2 callersFunctionImGui_ImplDX11_RenderDrawData
Render function
imgui_tiny_app/imgui/backends/imgui_impl_dx11.cpp:171
↓ 2 callersFunctionImGui_ImplDX11_SetupRenderState
Functions
imgui_tiny_app/imgui/backends/imgui_impl_dx11.cpp:113
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