| 158 | // |
| 159 | |
| 160 | Viewer::Viewer(const std::string& materialFilename, |
| 161 | const std::string& meshFilename, |
| 162 | const std::string& envRadianceFilename, |
| 163 | const mx::FileSearchPath& searchPath, |
| 164 | const mx::FilePathVec& libraryFolders, |
| 165 | int screenWidth, |
| 166 | int screenHeight, |
| 167 | const mx::Color3& screenColor) : |
| 168 | ng::Screen(ng::Vector2i(screenWidth, screenHeight), "MaterialXView", |
| 169 | true, false, true, true, USE_FLOAT_BUFFER, 4, 0), |
| 170 | _materialFilename(materialFilename), |
| 171 | _meshFilename(meshFilename), |
| 172 | _envRadianceFilename(envRadianceFilename), |
| 173 | _searchPath(searchPath), |
| 174 | _libraryFolders(libraryFolders), |
| 175 | _meshScale(1.0f), |
| 176 | _turntableEnabled(false), |
| 177 | _turntableSteps(360), |
| 178 | _turntableStep(0), |
| 179 | _cameraPosition(DEFAULT_CAMERA_POSITION), |
| 180 | _cameraUp(0.0f, 1.0f, 0.0f), |
| 181 | _cameraViewAngle(DEFAULT_CAMERA_VIEW_ANGLE), |
| 182 | _cameraNearDist(0.05f), |
| 183 | _cameraFarDist(5000.0f), |
| 184 | _cameraZoom(DEFAULT_CAMERA_ZOOM), |
| 185 | _userCameraEnabled(true), |
| 186 | _userTranslationActive(false), |
| 187 | _lightRotation(0.0f), |
| 188 | _normalizeEnvironment(false), |
| 189 | _splitDirectLight(false), |
| 190 | _generateReferenceIrradiance(false), |
| 191 | _saveGeneratedLights(false), |
| 192 | _shadowSoftness(1), |
| 193 | _ambientOcclusionGain(0.6f), |
| 194 | _selectedGeom(0), |
| 195 | _selectedMaterial(0), |
| 196 | _identityCamera(mx::Camera::create()), |
| 197 | _viewCamera(mx::Camera::create()), |
| 198 | _envCamera(mx::Camera::create()), |
| 199 | _shadowCamera(mx::Camera::create()), |
| 200 | _lightHandler(mx::LightHandler::create()), |
| 201 | _typeSystem(mx::TypeSystem::create()), |
| 202 | #ifndef MATERIALXVIEW_METAL_BACKEND |
| 203 | _genContext(mx::GlslShaderGenerator::create(_typeSystem)), |
| 204 | _genContextEssl(mx::EsslShaderGenerator::create(_typeSystem)), |
| 205 | #else |
| 206 | _genContext(mx::MslShaderGenerator::create(_typeSystem)), |
| 207 | #endif |
| 208 | #if MATERIALX_BUILD_GEN_OSL |
| 209 | _genContextOsl(mx::OslShaderGenerator::create(_typeSystem)), |
| 210 | #endif |
| 211 | #if MATERIALX_BUILD_GEN_MDL |
| 212 | _genContextMdl(mx::MdlShaderGenerator::create(_typeSystem)), |
| 213 | #endif |
| 214 | _unitRegistry(mx::UnitConverterRegistry::create()), |
| 215 | _drawEnvironment(false), |
| 216 | _outlineSelection(false), |
| 217 | _renderTransparency(true), |
nothing calls this directly
no test coverage detected