| 102 | } |
| 103 | |
| 104 | float LinearUnitConverter::convert(float input, const string& inputUnit, const string& outputUnit) const |
| 105 | { |
| 106 | if (inputUnit == outputUnit) |
| 107 | { |
| 108 | return input; |
| 109 | } |
| 110 | |
| 111 | return input * conversionRatio(inputUnit, outputUnit); |
| 112 | } |
| 113 | |
| 114 | Vector2 LinearUnitConverter::convert(const Vector2& input, const string& inputUnit, const string& outputUnit) const |
| 115 | { |
no outgoing calls