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github.com/ACreTeam/ac-decomp
/ functions
Functions
13,951 in github.com/ACreTeam/ac-decomp
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Functions
13,951
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Types & classes
1,991
↓ 6 callers
Function
fault_DrawUpdate
src/static/libforest/fault.c:73
↓ 6 callers
Function
gamealloc_malloc
src/gamealloc.c:5
↓ 6 callers
Function
getCamera2AngleY
src/game/m_camera2.c:542
↓ 6 callers
Method
getEfbHeight
include/JSystem/JUtility/JUTVideo.h:25
↓ 6 callers
Method
getFbWidth
include/JSystem/JUtility/JUTVideo.h:31
↓ 6 callers
Function
getIconSizeFromFormat
src/static/Famicom/famicom.cpp:565
↓ 6 callers
Method
getNext
fabricated, offcial name: getSupervisor
include/JSystem/JSupport/JSUList.h:177
↓ 6 callers
Method
getTrigger
include/JSystem/JUtility/JUTGamePad.h:180
↓ 6 callers
Method
getWidth
include/JSystem/ResTIMG.h:25
↓ 6 callers
Function
get_note_name
Converts a MIDI note number to its string representation.
tools/audio/mml_disassembler.py:424
↓ 6 callers
Function
gfxprint_cleanup
src/static/libu64/gfxprint.c:202
↓ 6 callers
Function
gfxprint_close
src/static/libu64/gfxprint.c:214
↓ 6 callers
Function
gfxprint_init
src/static/libu64/gfxprint.c:181
↓ 6 callers
Function
gfxprint_open
src/static/libu64/gfxprint.c:204
↓ 6 callers
Function
initView
src/game/m_view.c:24
↓ 6 callers
Method
isValid
include/JSystem/JGeometry.h:323
↓ 6 callers
Function
is_need2escape_unit
src/actor/ac_event_manager.c:1821
↓ 6 callers
Function
lbRTC_HardTime
* @brief Wrapper function for lbRTC_GetHardTime(). * * This function is an external wrapper for the lbRTC_GetHardTime() function. * It retrieves th
src/lb_rtc.c:74
↓ 6 callers
Function
lbRTC_IsOverRTC
* @brief Check if the given time is greater (over) the current RTC time. * * This function compares the given time with the current RTC time and ret
src/lb_rtc.c:488
↓ 6 callers
Function
lbRTC_SetTime
* @brief Set the game time. * * This function sets the game time based on the given lbRTC_time_c structure. * If the RTC feature is enabled and not
src/lb_rtc.c:243
↓ 6 callers
Function
lbRk_AutumnalEquinoxDay
* Calculates the Autumnal Equinox Day for the given year. * * @param year The input year. * @return The Autumnal Equinox Day for the given year. *
src/lb_reki.c:347
↓ 6 callers
Function
lbRk_ToSeiyoMonthAndDay
* @brief Get a pointer to the lbRk_date_t structure for the Seiyo Reki (Gregorian calendar) month and day. * * @param year Year value. * @param mon
src/lb_reki.c:115
↓ 6 callers
Function
mBGMClock_over_time_check
src/game/m_bgm.c:319
↓ 6 callers
Function
mBGMFieldSchedEv_bl_attr_evdata_get
src/game/m_bgm.c:907
↓ 6 callers
Function
mBGMPsComp_delete_ps_demo
src/game/m_bgm.c:2211
↓ 6 callers
Function
mBGM_check_MD
src/game/m_bgm.c:238
↓ 6 callers
Function
mCD_CheckPassportFileStatus
src/game/m_card.c:2136
↓ 6 callers
Function
mCD_SetErrResult
src/game/m_card.c:105
↓ 6 callers
Function
mCD_calendar_event_check
src/game/m_calendar.c:283
↓ 6 callers
Function
mCD_create_famicom_file
src/game/m_card.c:3615
↓ 6 callers
Function
mCD_get_land_copyProtect
src/game/m_card.c:3310
↓ 6 callers
Function
mCD_save_data_aram_to_main
src/game/m_card.c:1578
↓ 6 callers
Function
mCoBG_CarryOutReverse
src/game/m_collision_bg.c:431
↓ 6 callers
Function
mCoBG_GetUnitArea
This function works on a "unit position" which is [-20.0f, 20.0f) in XZ */
src/game/m_collision_bg.c:232
↓ 6 callers
Function
mCoBG_GetUnitArea
This function works on a "unit position" which is [-20.0f, 20.0f) in XZ */
src/AUS/game/m_collision_bg.c:239
↓ 6 callers
Function
mDemo_CheckDemo
src/game/m_demo.c:1053
↓ 6 callers
Function
mED_end_edit_func
src/game/m_editor_ovl.c:974
↓ 6 callers
Function
mED_exchange_code_func
src/game/m_editor_ovl.c:1030
↓ 6 callers
Function
mED_output_code
src/game/m_editor_ovl.c:734
↓ 6 callers
Function
mEv_ArbeitPlayer
src/game/m_event.c:2609
↓ 6 callers
Function
mEv_LivePlayer
src/game/m_event.c:2576
↓ 6 callers
Function
mEv_LiveSonchoPresent
src/game/m_event.c:2564
↓ 6 callers
Function
mEv_make_new_special_event
src/game/m_event.c:2618
↓ 6 callers
Function
mFI_CheckBlockKind_OR
src/game/m_field_info.c:755
↓ 6 callers
Function
mFI_GetOtherFruit
src/game/m_field_info.c:2755
↓ 6 callers
Function
mFI_SetStructure11
src/game/m_field_info.c:2469
↓ 6 callers
Function
mFI_UtNum2UtFG
src/game/m_field_info.c:1212
↓ 6 callers
Function
mFI_Wpos2DepositOFF
src/game/m_field_info.c:2252
↓ 6 callers
Function
mMl_check_send_mail
src/game/m_mail.c:195
↓ 6 callers
Function
mMpswd_bit_arrange_reverse
src/game/m_mail_password_check.c:252
↓ 6 callers
Function
mMpswd_check_name
src/game/m_mail_password_check.c:1250
↓ 6 callers
Function
mNW_with_cporiginal_check
src/game/m_needlework_ovl.c:11
↓ 6 callers
Function
mNpc_CheckIslandPresentFtrIs
src/game/m_npc.c:6262
↓ 6 callers
Function
mNpc_ClearAnimalMemory
src/game/m_npc.c:318
↓ 6 callers
Function
mNpc_ForceGetFreeAnimalMemoryIdx
src/game/m_npc.c:511
↓ 6 callers
Function
mNpc_GetIslandFtrIdx
src/game/m_npc.c:5254
↓ 6 callers
Function
mNpc_GetNpcWorldNameP
src/game/m_npc.c:3898
↓ 6 callers
Function
mPlib_Set_able_hand_all_item_in_demo
src/game/m_player_lib.c:3329
↓ 6 callers
Function
mPlib_get_player_actor_request_main_index
src/game/m_player_lib.c:1268
↓ 6 callers
Function
mQst_ClearErrand
src/game/m_quest.c:71
↓ 6 callers
Function
mQst_GetOccuredContestIdx
src/game/m_quest.c:461
↓ 6 callers
Function
mRF_RiverIdx2NextDirect
src/game/m_random_field.c:962
↓ 6 callers
Function
mRlib_spdF_Angle_to_spdXZ
src/game/m_roll_lib.c:22
↓ 6 callers
Function
mRmTp_Index2LightSwitchStatus
src/game/m_room_type.c:2329
↓ 6 callers
Function
mSP_ExchangeLineUp_InGame
src/game/m_shop.c:1252
↓ 6 callers
Function
mSP_GetRealShopLevel
src/game/m_shop.c:1312
↓ 6 callers
Function
mSP_GoodsExistAlready
src/game/m_shop.c:199
↓ 6 callers
Function
mSP_RandomUmbSelect
src/game/m_shop.c:1861
↓ 6 callers
Function
mSP_ShopOpen
src/game/m_shop.c:1748
↓ 6 callers
Function
mTG_chg_tag_func2
src/game/m_tag_ovl.c:2480
↓ 6 callers
Function
mTG_mail_check
src/game/m_tag_ovl.c:4244
↓ 6 callers
Function
mTG_search_put_pos
src/game/m_tag_ovl.c:2831
↓ 6 callers
Function
make_flags_str
(flags: Optional[List[str]])
tools/project.py:343
↓ 6 callers
Function
mem_cmp
* @brief Compare two memory buffers for equality. * * @param p1 Pointer to the first memory buffer. * @param p2 Pointer to the second memory buffer
src/game/m_lib.c:95
↓ 6 callers
Function
memcard_mount
src/static/Famicom/famicom.cpp:450
↓ 6 callers
Function
osGetCount
src/static/libultra/ultra.c:32
↓ 6 callers
Method
prepend
src/static/JSystem/JSupport/JSUList.cpp:69
↓ 6 callers
Function
rand
src/static/MSL_C.PPCEABI.bare.H/rand.c:5
↓ 6 callers
Method
run
src/static/JSystem/JKernel/JKRAram.cpp:68
↓ 6 callers
Function
sAdo_BgmFadeoutCheck
src/audio.c:294
↓ 6 callers
Function
sAdo_Inst
src/audio.c:100
↓ 6 callers
Function
search_position_distanceXZ
* @brief Calculate the Euclidean distance between two xyz_t structures in the XZ plane. * * @param pos Pointer to the first xyz_t structure represen
src/game/m_lib.c:402
↓ 6 callers
Method
setCharColor
src/static/JSystem/JUtility/JUTFont.cpp:14
↓ 6 callers
Method
setPort
src/static/JSystem/J2DGraph/J2DOrthoGraph.cpp:15
↓ 6 callers
Method
setPosition
include/JSystem/JUtility/JUTConsole.h:52
↓ 6 callers
Function
showView
src/game/m_view.c:208
↓ 6 callers
Function
srand
src/static/MSL_C.PPCEABI.bare.H/rand.c:10
↓ 6 callers
Method
start
include/JSystem/JUtility/JUTProcBar.h:25
↓ 6 callers
Function
walk_actor_at_wade
src/actor/ac_event_manager.c:1675
↓ 5 callers
Function
Actor_position_moveF
src/game/m_actor.c:60
↓ 5 callers
Function
CARDReadAsync
src/static/dolphin/card/CARDRead.c:115
↓ 5 callers
Function
C_MTXOrtho
src/static/dolphin/mtx/mtx44.c:65
↓ 5 callers
Function
Camera2_Get_GoalDistanceAndDirection
src/game/m_camera2.c:431
↓ 5 callers
Function
Camera2_MoveCenterPosAndSpeed_fromEndCenterPos
src/game/m_camera2.c:284
↓ 5 callers
Function
Camera2_Talk_SetTalking_Cull
src/game/m_camera2.c:1219
↓ 5 callers
Function
Camera2_request_main_normal
src/game/m_camera2.c:1450
↓ 5 callers
Function
Camera2_request_main_simple
src/game/m_camera2.c:1989
↓ 5 callers
Function
CheckClean
src/static/dolphin/gx/GXVerifXF.c:95
↓ 5 callers
Function
CheckRAM
src/static/dolphin/gx/GXVerifXF.c:292
↓ 5 callers
Function
CollisionCheck_Status_set3
src/game/m_collision_obj.c:765
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