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Functions13,951 in github.com/ACreTeam/ac-decomp

↓ 477 callersFunction_Matrix_to_Mtx_new
src/system/sys_matrix.c:608
↓ 327 callersFunctionMatrix_translate
src/system/sys_matrix.c:66
↓ 291 callersFunctionbzero
src/static/libultra/ultra.c:17
↓ 281 callersFunctionMatrix_scale
src/system/sys_matrix.c:88
↓ 274 callersFunctionOSReport
src/static/libforest/osreport.c:48
↓ 266 callersFunctionsAdo_SysTrgStart
src/audio.c:56
↓ 253 callersFunctionsin_s
* @brief Calculate the sine of the given s16 angle. * * @param angle Angle in s16 format. * @return Sine of the angle as a floating-point value. *
src/game/m_lib.c:122
↓ 250 callersFunctioncKF_SkeletonInfo_R_play
src/c_keyframe.c:429
↓ 198 callersFunctioncos_s
* @brief Calculate the cosine of the given s16 angle. * * @param angle Angle in s16 format. * @return Cosine of the angle as a floating-point value
src/game/m_lib.c:112
↓ 175 callersFunctionbcopy
src/static/libultra/ultra.c:9
↓ 160 callersFunctionGXSetTevOrder
src/static/dolphin/gx/GXTev.c:353
↓ 159 callersFunctionsqrtf
include/libc/math.h:30
↓ 156 callersFunctionmemcpy
src/static/Runtime.PPCEABI.H/__mem.c:3
↓ 152 callersFunctioncKF_SkeletonInfo_R_ct
src/c_keyframe.c:308
↓ 139 callersFunctionsAdo_OngenTrgStart
src/audio.c:134
↓ 133 callersMethodappend
src/static/JSystem/JSupport/JSUList.cpp:46
↓ 127 callersFunctionGXSetTevAlphaIn
src/static/dolphin/gx/GXTev.c:69
↓ 127 callersFunctionOSReport
src/static/dolphin/os/OSError.c:15
↓ 126 callersFunctionGXSetTevColorIn
src/static/dolphin/gx/GXTev.c:48
↓ 124 callersFunctioncKF_Si3_draw_R_SV
src/c_keyframe.c:808
↓ 116 callersFunctionmem_clear
* @brief Clear memory in the destination buffer by setting it to the specified value. * * @param dst Pointer to the destination buffer. * @param si
src/game/m_lib.c:79
↓ 110 callersFunctiongfxprint_printf
src/static/libu64/gfxprint.c:228
↓ 104 callersFunctionzelda_free
src/game/m_malloc.c:17
↓ 103 callersFunctionmem_copy
* @brief Copy memory from the source buffer to the destination buffer. * * @param dst Pointer to the destination buffer. * @param src Pointer to th
src/game/m_lib.c:64
↓ 98 callersFunction_texture_z_light_fog_prim_xlu
src/game/m_rcp.c:234
↓ 98 callersFunctionmFI_GetFieldId
src/game/m_field_info.c:49
↓ 93 callersFunctionchkTrigger
* @brief Checks if a specific button combination was pressed this frame. * * @param mask Button combination to check * @return TRUE when the butto
src/game/m_controller.c:113
↓ 91 callersFunctionmHandbill_Set_free_str
src/game/m_handbill.c:55
↓ 84 callersFunctionxyz_t_add
src/game/m_lib.c:349
↓ 83 callersFunctionadd_calc
* @brief Add a calculated value to a variable to approach a target value with minimum and maximum step limits. * * This function adds a calculated s
src/game/m_lib.c:450
↓ 82 callersFunctioncKF_SkeletonInfo_R_init_standard_stop
src/c_keyframe.c:322
↓ 82 callersFunctionsprintf
src/static/libc64/sprintf.c:11
↓ 79 callersFunctionmPlib_get_player_actor_main_index
src/game/m_player_lib.c:1264
↓ 77 callersFunctionmPr_SetPossessionItem
src/game/m_private.c:608
↓ 76 callersFunctionActor_delete
src/game/m_actor.c:107
↓ 76 callersFunctionMatrix_pull
src/system/sys_matrix.c:40
↓ 76 callersFunctionMatrix_push
src/system/sys_matrix.c:35
↓ 76 callersFunctionfqrand
src/static/libc64/qrand.c:15
↓ 75 callersFunctionlbRTC_TimeCopy
* @brief Copy the values of one lbRTC_time_c structure to another. * * @param dst Pointer to the destination lbRTC_time_c structure. * @param src P
src/lb_rtc.c:982
↓ 73 callersFunctionmEv_check_keep
src/game/m_event.c:2229
↓ 72 callersFunctiongfxprint_locate8x8
src/static/libu64/gfxprint.c:59
↓ 72 callersFunctionmemcmp
src/static/MSL_C.PPCEABI.bare.H/mem.c:77
↓ 72 callersFunctionmemset
src/static/Runtime.PPCEABI.H/__mem.c:83
↓ 71 callersFunctionfabsf
include/MSL_C/w_math.h:52
↓ 70 callersFunctionmEv_check_status
src/game/m_event.c:2188
↓ 69 callersFunctionCARDUnmount
src/static/dolphin/card/CARDMount.c:399
↓ 69 callersFunction_texture_z_light_fog_prim
src/game/m_rcp.c:218
↓ 69 callersFunctionaNSC_setupAction
src/actor/npc/ac_npc_shop_common.c:3238
↓ 68 callersFunction__CARDPutControlBlock
src/static/dolphin/card/CARDBios.c:679
↓ 67 callersFunctionxyz_t_move
* @brief Copy an xyz_t to another xyz_t. * * @param dest Destination xyz_t structure. * @param src Source xyz_t structure. */
src/game/m_lib.c:323
↓ 65 callersFunctionMatrix_RotateY
src/system/sys_matrix.c:172
↓ 65 callersFunctionsAdo_OngenPos
src/audio.c:124
↓ 64 callersFunctionGXSetVtxAttrFmt
src/static/dolphin/gx/GXAttr.c:294
↓ 62 callersFunctionMatrix_RotateZ
src/system/sys_matrix.c:236
↓ 61 callersFunctionmDemo_Set_OrderValue
src/game/m_demo.c:49
↓ 61 callersFunctionmFI_Wpos2BlockNum
src/game/m_field_info.c:358
↓ 60 callersFunctionmRmTp_FtrItemNo2FtrIdx
src/game/m_room_type.c:2465
↓ 59 callersFunctionGXSetNumTevStages
src/static/dolphin/gx/GXTev.c:394
↓ 59 callersFunctiongfxprint_color
src/static/libu64/gfxprint.c:44
↓ 56 callersFunctionmSP_SearchItemCategoryPriority
src/game/m_shop.c:740
↓ 55 callersFunctionGXSetVtxDesc
src/static/dolphin/gx/GXAttr.c:84
↓ 55 callersFunctionatans_table
src/system/sys_math_atan.c:101
↓ 54 callersFunctionmSP_SelectRandomItem_New
src/game/m_shop.c:507
↓ 53 callersFunctionmDemo_Check
src/game/m_demo.c:1009
↓ 53 callersFunctionmEv_set_status
src/game/m_event.c:2132
↓ 53 callersFunctionmMl_clear_mail
src/game/m_mail.c:65
↓ 51 callersFunctionmPr_NullCheckPersonalID
src/game/m_private.c:79
↓ 50 callersFunctionmTG_get_table_idx
src/game/m_tag_ovl.c:1415
↓ 49 callersFunctioncKF_SkeletonInfo_R_init_standard_repeat
src/c_keyframe.c:334
↓ 48 callersFunctionGXColor1u32
include/dolphin/gx/GXVert.h:107
↓ 47 callersFunction__GXVertexPacketHas
src/static/dolphin/gx/GXVerifXF.c:109
↓ 47 callersFunctionmFI_GetUnitFG
src/game/m_field_info.c:1261
↓ 47 callersFunctionmString_Load_StringFromRom
src/game/m_string.c:22
↓ 46 callersFunctionmFI_Wpos2UtNum
src/game/m_field_info.c:305
↓ 46 callersFunctionmRF_D2ToD1
src/game/m_random_field_ovl.c:465
↓ 45 callersFunctionadd_calc_short_angle2
* @brief Add a calculated value to a short integer variable to approach a target angle with minimum and maximum step * limits. * * This function ad
src/game/m_lib.c:554
↓ 45 callersFunctionget_player_actor_withoutCheck
src/game/m_player_lib.c:1256
↓ 45 callersFunctionmFI_CheckFieldData
src/game/m_field_info.c:30
↓ 45 callersFunctionmHS_get_arrange_idx
* @brief Retrieves the house arrangement value for a given player index. * * @return The house index for the player. **/
src/game/m_house.c:30
↓ 45 callersFunctionmLd_PlayerManKindCheck
* @brief Checks if the current player is a foreigner. * @return TRUE if the current player is a foreigner, FALSE otherwise. */
src/game/m_land.c:242
↓ 44 callersFunctionGXPosition2s16
include/dolphin/gx/GXVert.h:123
↓ 44 callersFunctionchase_f
* @brief Chase a floating-point value towards a target value, with a specified step. * * This function updates the value, moving it towards the targ
src/game/m_lib.c:203
↓ 44 callersFunctionmEv_get_save_area
src/game/m_event.c:2296
↓ 44 callersFunctionmFI_BlockKind2BkNum
src/game/m_field_info.c:767
↓ 43 callersFunctioncKF_SkeletonInfo_R_dt
src/c_keyframe.c:319
↓ 43 callersFunctionmTG_return_tag_init
src/game/m_tag_ovl.c:1208
↓ 42 callersFunctionqrand
src/static/libc64/qrand.c:6
↓ 41 callersFunctionNas_ReadByteData
src/static/jaudio_NES/internal/track.c:519
↓ 40 callersFunctionaNSC_get_msg_no
src/actor/npc/ac_npc_shop_common.c:997
↓ 40 callersFunctionmMl_strlen
src/game/m_mail.c:18
↓ 40 callersFunctionmTG_open_warning_window
src/game/m_tag_ovl.c:2836
↓ 39 callersFunctionTRKStandardACK
src/static/TRK_MINNOW_DOLPHIN/msghndlr.c:38
↓ 39 callersMethodbuild
( self, outputs: NinjaPathOrPaths, rule: str, inputs: Optional[NinjaPathOrPath
tools/ninja_syntax.py:97
↓ 39 callersFunctionmFI_BkNumtoUtFGTop
src/game/m_field_info.c:1186
↓ 39 callersMethodwrite
(self, n: ninja_syntax.Writer)
tools/project.py:859
↓ 38 callersFunctionJW_GetAramAddress
src/static/jsyswrap.cpp:433
↓ 38 callersFunction__ByteRead
* --INFO-- * Address: 8000F600 * Size: 000070 */
src/static/jaudio_NES/internal/jammain_2.c:139
↓ 38 callersFunctionmPr_CheckCmpPersonalID
src/game/m_private.c:107
↓ 38 callersFunctionmy_free
src/static/initial_menu.c:411
↓ 37 callersFunction_texture_z_light_fog_prim_npc
src/game/m_rcp.c:250
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