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Functions13,951 in github.com/ACreTeam/ac-decomp

↓ 16 callersMethodgetContent
include/JSystem/JKernel/JKRExpHeap.h:30
↓ 16 callersFunctionlbRTC_GetTime
* @brief Get the game time. * * This function gets the game time and stores it in the provided lbRTC_time_c * structure. If the RTC feature is enab
src/lb_rtc.c:262
↓ 16 callersFunctionlbRTC_IsEqualTime
* @brief Check if two lbRTC_time_c structures are equal based on specified flags. * * This function checks if two lbRTC_time_c structures are equal
src/lb_rtc.c:360
↓ 16 callersFunctionlbRTC_Week
* @brief Calculate the day of the week for a given date. * * @param year Year value. * @param month Month value. * @param day Day value. * @retur
src/lb_rtc.c:954
↓ 16 callersFunctionmBGMPsComp_make_ps
src/game/m_bgm.c:1947
↓ 16 callersFunctionmBGMPsComp_scene_mode
src/game/m_bgm.c:2361
↓ 16 callersFunctionmDemo_Check_ListenAble
src/game/m_demo.c:1089
↓ 16 callersFunctionmEv_get_common_area
src/game/m_event.c:2396
↓ 16 callersFunctionmFI_Wpos2UtCenterWpos
src/game/m_field_info.c:327
↓ 16 callersFunctionmKK_windowlight_alpha_get
src/game/m_kankyo.c:2379
↓ 16 callersFunctionmLd_CheckId
* @brief Checks if the given land ID has the correct bitmask. * @param land_id Land ID to be checked. * @return TRUE if the land ID has the correct
src/game/m_land.c:90
↓ 16 callersFunctionmLd_CheckThisLand
* @brief Checks if the given town name and ID match the current town. * @param other_name Pointer to the town name to be checked. * @param other_id
src/game/m_land.c:252
↓ 16 callersFunctionmPO_get_keep_mail_sum
src/game/m_post_office.c:48
↓ 16 callersFunctionmPr_CopyPlayerName
src/game/m_private.c:28
↓ 16 callersFunctionmRF_CheckBlockGroup
src/game/m_random_field_ovl.c:504
↓ 16 callersFunctionmRmTp_FtrIdx2FtrItemNo
src/game/m_room_type.c:2477
↓ 16 callersMethodread
* Nonmatched function. Unused in Animal Crossing. */
src/static/JSystem/JKernel/JKRFile.cpp:29
↓ 16 callersFunctionshow_actor_at_wade_checkless
src/actor/ac_event_manager.c:1598
↓ 16 callersMethodupdate
src/static/JSystem/JUtility/JUTGamePad.cpp:178
↓ 15 callersFunctionCARDCheck
src/static/dolphin/card/CARDCheck.c:358
↓ 15 callersFunctionGlobal_kankyo_set_room_prim
src/game/m_kankyo.c:1933
↓ 15 callersFunctionOSInitThreadQueue
src/static/dolphin/os/OSThread.c:140
↓ 15 callersFunctionOSPanic
src/static/dolphin/os/OSError.c:22
↓ 15 callersFunctionPTconvert
* --INFO-- * Address: 8000BE00 * Size: 000024 */
src/static/jaudio_NES/internal/bankread.c:14
↓ 15 callersMethodPrintf2
include/libforest/emu64/emu64.hpp:468
↓ 15 callersFunctionSEGMENT_ADDR
(num, off)
tools/converters/gfxdis.py:5
↓ 15 callersFunction__CARDSync
src/static/dolphin/card/CARDBios.c:789
↓ 15 callersFunctionaGTT_setupAction
src/actor/ac_gyo_test.c:834
↓ 15 callersFunctionaIMN_setupAction
* Sets up a new action state for the insect. * * @param insect Insect to update * @param action New action to perform * @param game Current game c
src/actor/ac_ins_mino.c:580
↓ 15 callersFunctionaITB_setupAction
* Sets up the action for the dragonfly. * * @param insect Pointer to the insect actor. * @param action Action to set up. * @param game Pointer to
src/actor/ac_ins_tonbo.c:794
↓ 15 callersFunctioncosf
include/MSL_C/math.h:31
↓ 15 callersFunctiondelete_FG
src/actor/ac_event_manager.c:1083
↓ 15 callersFunctionissueCommand
src/static/dolphin/dvd/dvd.c:820
↓ 15 callersFunctionmDE_set_texture_template
src/game/m_design_ovl.c:909
↓ 15 callersFunctionmDemo_Check_talk_type
src/game/m_demo.c:21
↓ 15 callersFunctionmEv_CheckFirstIntro
src/game/m_event.c:195
↓ 15 callersFunctionmEv_CheckFirstJob
src/game/m_event.c:159
↓ 15 callersFunctionstrlen
src/static/MSL_C.PPCEABI.bare.H/string.c:3
↓ 15 callersFunctionstrncpy
src/static/MSL_C.PPCEABI.bare.H/string.c:82
↓ 14 callersFunctionCARDGetStatus
src/static/dolphin/card/CARDStat.c:73
↓ 14 callersFunctionCARDMount
src/static/dolphin/card/CARDMount.c:371
↓ 14 callersFunctionEXIImmEx
src/static/dolphin/exi/EXIBios.c:155
↓ 14 callersFunctionGXSetIndTexCoordScale
src/static/dolphin/gx/GXBump.c:102
↓ 14 callersFunctionGXSetTevSwapModeTable
src/static/dolphin/gx/GXTev.c:264
↓ 14 callersFunctionJC_JFWDisplay_getManager
src/static/libjsys/jsyswrapper_main.cpp:236
↓ 14 callersFunctionJKRAllocFromSysHeap
include/JSystem/JKernel/JKRHeap.h:292
↓ 14 callersFunctionOSGetArenaHi
src/static/dolphin/os/OSArena.c:6
↓ 14 callersFunctionTRKSetBufferPosition
* --INFO-- * Address: 8021C6BC * Size: 000030 */
src/static/TRK_MINNOW_DOLPHIN/msgbuf.c:117
↓ 14 callersFunctionVIFlush
src/static/dolphin/vi/vi.c:841
↓ 14 callersFunction__Link_BankNum
src/static/jaudio_NES/internal/system.c:772
↓ 14 callersFunctionaIBT_setupAction
src/actor/ac_ins_batta.c:542
↓ 14 callersFunctionaMSC_setupAction
src/actor/ac_mscore_control.c:288
↓ 14 callersFunctionafter_n_day
src/game/m_event.c:433
↓ 14 callersFunctioncKF_FrameControl_play
* Plays animation based on current mode. * * Updates current frame according to animation speed and mode, ensuring playback within * the animation'
src/c_keyframe.c:157
↓ 14 callersFunctioncKF_SkeletonInfo_subRotInterpolation
src/c_keyframe.c:255
↓ 14 callersFunctioncosf_table
src/system/sys_math.c:23
↓ 14 callersFunctionextract_data_upper
(buff, offs=0, size=32)
tools/converters/gfxdis.py:1521
↓ 14 callersMethodgetAddress
include/JSystem/JKernel/JKRAram.h:37
↓ 14 callersFunctioninter_float
* @brief Interpolate between a float and a target using a step. * * @param pValue Pointer to the float to be updated. * @param arg1 Target value fo
src/game/m_lib.c:292
↓ 14 callersFunctionlbRTC_Sub_DD
* @brief Subtract a specified number of days from an lbRTC_time_c structure. * * @param time Pointer to an lbRTC_time_c structure. * @param days In
src/lb_rtc.c:804
↓ 14 callersFunctionmCD_check_card
src/game/m_card.c:166
↓ 14 callersFunctionmCD_load_file
src/game/m_card.c:1999
↓ 14 callersFunctionmDE_main_mode_setup_action
src/game/m_design_ovl.c:1556
↓ 14 callersFunctionmDE_mode_tool_check
src/game/m_design_ovl.c:1460
↓ 14 callersFunctionmEv_EventON
src/game/m_event.c:66
↓ 14 callersFunctionmFI_BkNum2BlockKind
src/game/m_field_info.c:731
↓ 14 callersFunctionmNpc_GetIslandRoomP
src/game/m_npc.c:5523
↓ 14 callersMethodopen
This method is confirmed to exist, but goes unused in AC. Retrieved from TP debug. */
src/static/JSystem/JKernel/JKRDvdFile.cpp:46
↓ 14 callersFunctionosGetTime
src/static/libultra/gettime.c:5
↓ 14 callersFunctionosRecvMesg
src/static/libultra/recvmesg.c:4
↓ 14 callersFunctionparse_bin_formatted
(buff: bytes, in_format: list[tuple[str, str]], _symbols: dict[int, str], val_conv: callable = None, type_conv
tools/converters/assetdis.py:209
↓ 14 callersMethodread
include/JSystem/JSupport/JSUInputStream.h:20
↓ 14 callersFunctionsAdo_RoomIncectPos
src/audio.c:393
↓ 14 callersMethodset
include/JSystem/JGeometry.h:24
↓ 14 callersFunctionsinf
include/MSL_C/math.h:27
↓ 14 callersFunctionstateReady
src/static/dolphin/dvd/dvd.c:535
↓ 13 callersFunctionCamera2_check_request_main_priority
src/game/m_camera2.c:546
↓ 13 callersFunctionCamera2_request_main_index
src/game/m_camera2.c:555
↓ 13 callersFunctionEXILock
src/static/dolphin/exi/EXIBios.c:562
↓ 13 callersFunctionGXPosition2f32
include/dolphin/gx/GXVert.h:84
↓ 13 callersFunctionJC_JFWSystem_getSystemHeap
src/static/libjsys/jsyswrapper_main.cpp:324
↓ 13 callersFunctionMDMASK
(siz, ft)
tools/converters/gfxdis.py:906
↓ 13 callersFunctionNap_SetS8
src/static/jaudio_NES/internal/sub_sys.c:233
↓ 13 callersFunctionNas_AddList
src/static/jaudio_NES/internal/track.c:466
↓ 13 callersFunctionOSGetArenaLo
src/static/dolphin/os/OSArena.c:10
↓ 13 callersFunctionVISetBlack
src/static/dolphin/vi/vi.c:875
↓ 13 callersFunctionaICH_setupAction
src/actor/ac_ins_chou.c:597
↓ 13 callersFunctionaIKA_setupAction
src/actor/ac_ins_ka.c:241
↓ 13 callersFunctionaQMgr_order_decide_trade_common
src/actor/ac_quest_talk_normal_init.c:1003
↓ 13 callersFunctionaQMgr_order_decide_trade_common
src/actor/ac_quest_talk_island.c:503
↓ 13 callersFunctionclean_FG
src/actor/ac_event_manager.c:1119
↓ 13 callersFunctionmBGMClock_range_time_check
src/game/m_bgm.c:341
↓ 13 callersFunctionmCD_get_offset
src/game/m_card.c:1758
↓ 13 callersFunctionmDemo_Get_talk_actor
src/game/m_demo.c:36
↓ 13 callersFunctionmEnv_CalcSetLight
src/game/m_kankyo.c:1665
↓ 13 callersFunctionmEv_reserve_save_area
src/game/m_event.c:2237
↓ 13 callersFunctionmFI_Wpos2BkandUtNuminBlock
src/game/m_field_info.c:365
↓ 13 callersFunctionmFI_Wpos2UtNum_inBlock
src/game/m_field_info.c:338
↓ 13 callersFunctionmHS_get_pl_no
* @brief Returns the index of the player who owns the house index from `house_arrangement`. * * @return The owning player index for the house. **/
src/game/m_house.c:39
↓ 13 callersFunctionmLd_CheckCmpLandName
* @brief Compares two town names for equality. * @param name_a First town name. * @param name_b Second town name. * @return TRUE if both town names
src/game/m_land.c:105
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