| 324 | return 0; |
| 325 | } |
| 326 | static int Release(lua_State* L)LNOEXCEPT |
| 327 | { |
| 328 | Wrapper* p = static_cast<Wrapper*>(luaL_checkudata(L, 1, TYPENAME_BENTLASER)); |
| 329 | if (p->handle) |
| 330 | { |
| 331 | GameObjectBentLaser::FreeInstance(p->handle); |
| 332 | p->handle = nullptr; |
| 333 | } |
| 334 | return 0; |
| 335 | } |
| 336 | static int Render(lua_State* L)LNOEXCEPT |
| 337 | { |
| 338 | Wrapper* p = static_cast<Wrapper*>(luaL_checkudata(L, 1, TYPENAME_BENTLASER)); |
nothing calls this directly
no outgoing calls
no test coverage detected