| 911 | return 0; |
| 912 | } |
| 913 | static int LoadMusic(lua_State* L)LNOEXCEPT |
| 914 | { |
| 915 | const char* name = luaL_checkstring(L, 1); |
| 916 | const char* path = luaL_checkstring(L, 2); |
| 917 | |
| 918 | ResourcePool* pActivedPool = LRES.GetActivedPool(); |
| 919 | if (!pActivedPool) |
| 920 | return luaL_error(L, "can't load resource at this time."); |
| 921 | |
| 922 | double loop_end = luaL_checknumber(L, 3); |
| 923 | double loop_duration = luaL_checknumber(L, 4); |
| 924 | double loop_start = max(0., loop_end - loop_duration); |
| 925 | |
| 926 | if (!pActivedPool->LoadMusic( |
| 927 | name, |
| 928 | path, |
| 929 | loop_start, |
| 930 | loop_end |
| 931 | )) |
| 932 | { |
| 933 | return luaL_error(L, "load music failed (name=%s, path=%s, loop=%f~%f)", name, path, loop_start, loop_end); |
| 934 | } |
| 935 | return 0; |
| 936 | } |
| 937 | static int LoadFont(lua_State* L)LNOEXCEPT |
| 938 | { |
| 939 | bool bSucceed = false; |
nothing calls this directly
no test coverage detected