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hub / github.com/9chu/LuaSTGPlus / ~GameObjectPool

Method ~GameObjectPool

LuaSTGPlus/GameObjectPool.cpp:490–493  ·  view source on GitHub ↗

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488}
489
490GameObjectPool::~GameObjectPool()
491{
492 ResetPool();
493}
494
495GameObject* GameObjectPool::freeObject(GameObject* p)LNOEXCEPT
496{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected