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/
github.com/9chu/LuaSTGPlus
/ ~GameObjectPool
Method
~GameObjectPool
LuaSTGPlus/GameObjectPool.cpp:490–493 ·
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Source
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488
}
489
490
GameObjectPool::~GameObjectPool()
491
{
492
ResetPool();
493
}
494
495
GameObject* GameObjectPool::freeObject(GameObject* p)LNOEXCEPT
496
{
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected