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github.com/9chu/LuaSTGPlus
/ ~GameObjectBentLaser
Method
~GameObjectBentLaser
LuaSTGPlus/GameObjectPool.cpp:161–163 ·
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Source
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159
}
160
161
GameObjectBentLaser::~GameObjectBentLaser()
162
{
163
}
164
165
bool GameObjectBentLaser::Update(size_t id, int length, float width)LNOEXCEPT
166
{
Callers
1
FreeInstance
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected