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hub / github.com/9chu/LuaSTGPlus / GetRenderer

Method GetRenderer

LuaSTGPlus/AppFrame.h:550–550  ·  view source on GitHub ↗

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548 GameObjectPool& GetGameObjectPool()LNOEXCEPT{ return *m_GameObjectPool.get(); }
549 f2dEngine* GetEngine()LNOEXCEPT { return m_pEngine; }
550 f2dRenderer* GetRenderer()LNOEXCEPT { return m_pRenderer; }
551 f2dRenderDevice* GetRenderDev()LNOEXCEPT { return m_pRenderDev; }
552 f2dSoundSys* GetSoundSys()LNOEXCEPT { return m_pSoundSys; }
553

Callers 6

InitMethod · 0.80
ResAnimationMethod · 0.80
LoadImageMethod · 0.80
LoadParticleMethod · 0.80
LoadSpriteFontMethod · 0.80
LoadTTFFontMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected