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hub / github.com/9chu/LuaSTGPlus / CheckRenderTargetInUse

Method CheckRenderTargetInUse

LuaSTGPlus/AppFrame.cpp:980–986  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

978}
979
980bool AppFrame::CheckRenderTargetInUse(fcyRefPointer<f2dTexture2D> rt)LNOEXCEPT
981{
982 if (!rt || !rt->IsRenderTarget() || m_stRenderTargetStack.empty())
983 return false;
984
985 return rt == m_stRenderTargetStack.back();
986}
987
988bool AppFrame::CheckRenderTargetInUse(ResTexture* rt)LNOEXCEPT
989{

Callers

nothing calls this directly

Calls 2

IsRenderTargetMethod · 0.45
GetTextureMethod · 0.45

Tested by

no test coverage detected