| 64 | using namespace LuaSTGPlus; |
| 65 | |
| 66 | static inline bool ObjectListSortFunc(GameObject* p1, GameObject* p2)LNOEXCEPT |
| 67 | { |
| 68 | // ������uid���� |
| 69 | return p1->uid < p2->uid; |
| 70 | } |
| 71 | |
| 72 | static inline bool RenderListSortFunc(GameObject* p1, GameObject* p2)LNOEXCEPT |
| 73 | { |
nothing calls this directly
no outgoing calls
no test coverage detected