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hub / github.com/9chu/LuaSTGPlus / PerformanceChart

Class PerformanceChart

PerformanceMonitor/PerformanceChart.Designer.cs:3–47  ·  view source on GitHub ↗

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1namespace PerformanceMonitor
2{
3 partial class PerformanceChart
4 {
5 /// <summary>
6 /// 必需的设计器变量。
7 /// </summary>
8 private System.ComponentModel.IContainer components = null;
9
10 /// <summary>
11 /// 清理所有正在使用的资源。
12 /// </summary>
13 /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region 组件设计器生成的代码
24
25 /// <summary>
26 /// 设计器支持所需的方法 - 不要
27 /// 使用代码编辑器修改此方法的内容。
28 /// </summary>
29 private void InitializeComponent()
30 {
31 this.SuspendLayout();
32 //
33 // PerformanceChart
34 //
35 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
36 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
37 this.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
38 this.Name = "PerformanceChart";
39 this.Size = new System.Drawing.Size(148, 148);
40 this.Load += new System.EventHandler(this.PerformanceChart_Load);
41 this.Paint += new System.Windows.Forms.PaintEventHandler(this.PerformanceChart_Paint);
42 this.ResumeLayout(false);
43
44 }
45
46 #endregion
47 }
48}

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