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Functions208 in github.com/9ballsyndrome/WebGL_Compute_shader

↓ 12 callersMethodbufferData
(target:number, sizeOrData:number | Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint3
webgl-compute-boids/src/types/WebGL2Compute.d.ts:33
↓ 10 callersMethodcreateBuffer
(gl:WebGLRenderingContext)
webgl-compute-boids/src/project/GLTF.ts:62
↓ 8 callersMethodbindBufferBase
(target:number, index:number, buffer:WebGLBuffer | null)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:386
↓ 7 callersMethodgetContext
(contextId:'webgl2-compute', contextAttributes?:WebGLContextAttributes)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:3
↓ 6 callersMethoddispatchCompute
(num_groups_x:number, num_groups_y:number, num_groups_z:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:413
↓ 6 callersMethodmemoryBarrier
(barriers:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:417
↓ 5 callersMethodgetVertexBuffer
(attributeName:string)
webgl-compute-boids/src/webgl/Primitive.ts:68
↓ 4 callersMethod_copyData
(data:Float32Array, offset:number, count:number)
webgl-compute-boids/src/webgl/UniformBufferObject.ts:78
↓ 4 callersMethodenable
()
webgl-compute-boids/src/webgl/RoundCameraController.ts:48
↓ 4 callersMethodgetAccessorTypeSize
(accessorType:string)
webgl-compute-boids/src/project/GLTFLoader.ts:138
↓ 4 callersMethodsetGUITitle
(gui:GUI, propertyName:string, title:string)
webgl-compute-boids/src/project/GUIPanel.ts:25
↓ 3 callersMethod_copyNumberData
(data:number, offset:number)
webgl-compute-boids/src/webgl/UniformBufferObject.ts:86
↓ 3 callersMethodgetBufferSubData
(target:number, srcByteOffset:number, dstBuffer:ArrayBufferView, dstOffset?:number, length?
webgl-compute-boids/src/types/WebGL2Compute.d.ts:57
↓ 2 callersMethod_updateCamera
()
webgl-compute-boids/src/webgl/RoundCameraController.ts:279
↓ 2 callersMethodbindProgram
(gl:WebGLRenderingContext)
webgl-compute-boids/src/webgl/ProgramObject.ts:96
↓ 2 callersMethodbindUniform
(gl2:WebGL2RenderingContext)
webgl-compute-boids/src/webgl/ProgramObject.ts:108
↓ 2 callersFunctioncompute
()
webgl-compute-bitonicSort/js/script.js:50
↓ 2 callersMethodcreatShader
(gl:WebGLRenderingContext, source:string, type:number)
webgl-compute-boids/src/webgl/ProgramObject.ts:73
↓ 2 callersFunctioncreateComputeProgram
(source)
webgl-compute-bitonicSort/js/script.js:228
↓ 2 callersFunctiongetLength
(index)
webgl-compute-bitonicSort/js/script.js:250
↓ 2 callersMethodgetUniformBlockIndex
(program:WebGLProgram, uniformBlockName:string)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:396
↓ 2 callersMethodinputXY
(newX:number, newY:number)
webgl-compute-boids/src/webgl/RoundCameraController.ts:262
↓ 2 callersFunctionlog
(str)
webgl-compute-bitonicSort/js/script.js:254
↓ 2 callersMethodreset
()
webgl-compute-boids/src/project/GUIPanel.ts:18
↓ 2 callersMethodset
(theta:number, phi:number)
webgl-compute-boids/src/webgl/RoundCameraController.ts:306
↓ 2 callersMethoduniformBlockBinding
(program:WebGLProgram, uniformBlockIndex:number, uniformBlockBinding:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:402
↓ 2 callersMethodupdateBuffer
(gl2:WebGL2RenderingContext)
webgl-compute-boids/src/webgl/UniformBufferObject.ts:71
↓ 2 callersFunctionvalidateSorted
(arr)
webgl-compute-bitonicSort/js/script.js:119
↓ 1 callersMethod_domMouseScrollHandler
(event:any)
webgl-compute-boids/src/webgl/RoundCameraController.ts:157
↓ 1 callersMethod_downHandler
(event:MouseEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:132
↓ 1 callersMethod_gestureChangeHandler
(event:MSGestureEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:242
↓ 1 callersMethod_gestureEndHandler
(event:MSGestureEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:253
↓ 1 callersMethod_gestureStartHandler
(event:MSGestureEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:233
↓ 1 callersMethod_keyHandler
(event:KeyboardEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:108
↓ 1 callersMethod_moveHandler
(event:MouseEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:174
↓ 1 callersMethod_touchEndHandler
(event:TouchEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:224
↓ 1 callersMethod_touchMoveHandler
(event:TouchEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:201
↓ 1 callersMethod_touchStartHandler
(event:TouchEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:186
↓ 1 callersMethod_upHandler
(event:MouseEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:127
↓ 1 callersMethod_wheelHandler
(event:WheelEvent)
webgl-compute-boids/src/webgl/RoundCameraController.ts:140
↓ 1 callersMethodbindImageTexture
(unit:number, texture:WebGLTexture | null, level:number, layered:boolean, layer:number, access:number, format:
webgl-compute-boids/src/types/WebGL2Compute.d.ts:415
↓ 1 callersMethodbindVertexbuffer
(gl2:WebGL2RenderingContext, program:ProgramObject)
webgl-compute-boids/src/webgl/Primitive.ts:44
↓ 1 callersMethodblitFramebuffer
(srcX0:number, srcY0:number, srcX1:number, srcY1:number, dstX0:number, dstY0:number, dstX1:n
webgl-compute-boids/src/types/WebGL2Compute.d.ts:61
↓ 1 callersMethodbufferSubData
(target:number, dstByteOffset:number, srcData:Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Arr
webgl-compute-boids/src/types/WebGL2Compute.d.ts:36
↓ 1 callersFunctioncomputeCPU
(arr)
webgl-compute-bitonicSort/js/script.js:63
↓ 1 callersFunctioncomputeGPU
(arr)
webgl-compute-bitonicSort/js/script.js:76
↓ 1 callersMethodcreatProgram
(gl2:WebGL2RenderingContext)
webgl-compute-boids/src/webgl/ProgramObject.ts:41
↓ 1 callersMethodcreateFromHSV
(h:number, s:number, v:number)
webgl-compute-boids/src/project/RGB.ts:14
↓ 1 callersMethoddrawElementsInstanced
(mode:number, count:number, type:number, offset:number, instanceCount:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:289
↓ 1 callersMethodgetCameraMtx
()
webgl-compute-boids/src/webgl/Camera.ts:22
↓ 1 callersMethodinit
()
webgl-compute-boids/src/Main.ts:51
↓ 1 callersMethodinit
()
webgl-compute-boids/src/webgl/ProgramObject.ts:36
↓ 1 callersFunctioninitializeComputeProgram
()
webgl-compute-bitonicSort/js/script.js:131
↓ 1 callersMethodload
(url:string)
webgl-compute-boids/src/project/GLTFLoader.ts:5
↓ 1 callersMethodloadAccessors
(accessors:any[], bufferViews:any[], bufferDataList:ArrayBuffer[])
webgl-compute-boids/src/project/GLTFLoader.ts:101
↓ 1 callersMethodloadBuffers
(buffers:any[], relativePath:string)
webgl-compute-boids/src/project/GLTFLoader.ts:84
↓ 1 callersMethodloadModel
(url:string, centering:boolean = false)
webgl-compute-boids/src/project/GLTF.ts:25
↓ 1 callersMethodlookAt
(point:vec3)
webgl-compute-boids/src/webgl/Camera.ts:27
↓ 1 callersFunctionrender
()
webgl-compute-vertex/js/script.js:138
↓ 1 callersMethodrender
()
webgl-compute-boids/src/Main.ts:361
↓ 1 callersFunctionresetData
(arr, sortLength)
webgl-compute-bitonicSort/js/script.js:113
↓ 1 callersMethodrotate
(dTheta:number, dPhi:number)
webgl-compute-boids/src/webgl/RoundCameraController.ts:300
↓ 1 callersMethodtexStorage2D
(target:number, levels:number, internalformat:number, width:number, height:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:81
↓ 1 callersMethoduniform4uiv
(location:WebGLUniformLocation | null, data:Uint32Array | ArrayLike<number>, srcOffset?:number,
webgl-compute-boids/src/types/WebGL2Compute.d.ts:243
↓ 1 callersMethodupDate
(factor:number = 0.1)
webgl-compute-boids/src/webgl/RoundCameraController.ts:292
↓ 1 callersMethodvertexAttribDivisor
(index:number, divisor:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:285
MethodalignmentWeight
()
webgl-compute-boids/src/project/ComputeShaderProgramUniform.ts:23
MethodambientLightColor
()
webgl-compute-boids/src/project/LightingShaderProgramUniform.ts:24
MethodattributeList
()
webgl-compute-boids/src/webgl/ProgramObject.ts:14
MethodbeginQuery
(target:number, query:WebGLQuery)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:331
MethodbeginTransformFeedback
(primitiveMode:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:373
MethodbindBufferRange
(target:number, index:number, buffer:WebGLBuffer | null, offset:number, size:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:388
MethodbindSampler
(unit:number, sampler:WebGLSampler | null)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:345
MethodbindShader
(gl2:WebGL2RenderingContext)
webgl-compute-boids/src/webgl/ProgramObject.ts:90
MethodbindTransformFeedback
(target:number, tf:WebGLTransformFeedback | null)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:371
MethodbindVertexArray
(array:WebGLVertexArrayObject | null)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:410
Methodbinding
()
webgl-compute-boids/src/webgl/UniformBufferObject.ts:24
Methodbuffer
()
webgl-compute-boids/src/webgl/UniformBufferObject.ts:50
MethodbufferData
()
webgl-compute-boids/src/project/GLTF.ts:8
MethodbufferData
()
webgl-compute-boids/src/webgl/UniformBufferObject.ts:36
MethodbufferDataLength
()
webgl-compute-boids/src/webgl/UniformBufferObject.ts:43
MethodclearBufferfi
(buffer:number, drawbuffer:number, depth:number, stencil:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:323
MethodclearBufferfv
(buffer:number, drawbuffer:number, values:Float32Array | ArrayLike<number>, srcOffset?:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:314
MethodclearBufferiv
(buffer:number, drawbuffer:number, values:Int32Array | ArrayLike<number>, srcOffset?:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:317
MethodclearBufferuiv
(buffer:number, drawbuffer:number, values:Uint32Array | ArrayLike<number>, srcOffset?:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:320
MethodclientWaitSync
(sync:WebGLSync, flags:number, timeout:number)
webgl-compute-boids/src/types/WebGL2Compute.d.ts:359
MethodcohesionWeight
()
webgl-compute-boids/src/project/ComputeShaderProgramUniform.ts:33
MethodcompressedTexImage2D
(target:number, level:number, internalformat:number, width:number, height:number, borde
webgl-compute-boids/src/types/WebGL2Compute.d.ts:154
MethodcompressedTexImage3D
(target:number, level:number, internalformat:number, width:number, height:number, depth
webgl-compute-boids/src/types/WebGL2Compute.d.ts:166
MethodcompressedTexSubImage2D
(target:number, level:number, xoffset:number, yoffset:number, width:number, height:n
webgl-compute-boids/src/types/WebGL2Compute.d.ts:173
MethodcompressedTexSubImage3D
(target:number, level:number, xoffset:number, yoffset:number, zoffset:number, width:
webgl-compute-boids/src/types/WebGL2Compute.d.ts:188
Methodconstructor
()
webgl-compute-boids/src/Main.ts:45
Methodconstructor
(name:string, binding:number)
webgl-compute-boids/src/project/ComputeShaderProgramUniform.ts:43
Methodconstructor
()
webgl-compute-boids/src/project/GUIPanel.ts:12
Methodconstructor
(name:string, binding:number)
webgl-compute-boids/src/project/LightingShaderProgramUniform.ts:54
Methodconstructor
(r:number, g:number, b:number)
webgl-compute-boids/src/project/RGB.ts:7
Methodconstructor
()
webgl-compute-boids/src/project/GLTF.ts:20
Methodconstructor
()
webgl-compute-boids/src/project/GLTFLoader.ts:168
Methodconstructor
()
webgl-compute-boids/src/webgl/Primitive.ts:35
Methodconstructor
()
webgl-compute-boids/src/webgl/ProgramObject.ts:29
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