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/ multiplayer.spec.js
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multiplayer.spec.js
Extensions/Multiplayer/tests/multiplayer.spec.js:None–None ·
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1
// @ts-check
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describe(
'Multiplayer'
, () => {
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const
delay = (ms) =>
new
Promise((res) => setTimeout(res, ms));
Callers
nothing calls this directly
Calls
15
createMultiplayerManagersMock
Function · 0.85
initiateGameWithPlayers
Function · 0.85
switchToPeer
Function · 0.85
makeTestRuntimeSceneWithNetworkId
Function · 0.85
markAllPeerMessagesAsProcessed
Function · 0.85
expectNoMessagesToBeProcessed
Function · 0.85
getObjectAndMultiplayerBehaviorsFromScene
Function · 0.85
getFakeSceneAndExtensionData
Function · 0.85
checkCurrentSceneIs
Function · 0.85
renderAndStep
Method · 0.80
setPlayerOwnership
Method · 0.80
disableSynchronization
Method · 0.80
Tested by
no test coverage detected