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github.com/1lann/lol-replay
/ types & classes
Types & classes
27 in github.com/1lann/lol-replay
⨍
Functions
115
◇
Types & classes
27
↓ 1 callers
TypeAlias
byTime
server/server.go:34
Struct
ChunkInfo
ChunkInfo is used to store and decode relevant chunk information from the recorded game. It is used to store the
recording/recording.go:68
Struct
GameInfo
GameInfo represents meta information for a game required to play it back at a stored recording level.
recording/recording.go:49
Struct
Recording
Recording manages the reading and writing of recording data to an io.ReadWriteSeeker such as an *os.File
recording/recording.go:59
Struct
RecordingError
RecordingError is the error container most, if not all, errors from the methods in the record package will return.
record/errors.go:9
FuncType
Retriever
A Retriever provides a recording for a given game ID and region. A nil recording should be returned if the recording does not exist.
replay/replay.go:36
Struct
apiPlayer
server/api.go:13
Struct
apiRecording
server/api.go:21
Struct
championData
server/riot_static.go:25
Struct
championInfo
server/riot_static.go:16
Struct
client
A client is identified by a IP/gameID pair. We want to identify a client because in order to start a spectating session from the beginning, we need to
replay/replay.go:27
Struct
configPlayer
server/config.go:11
Struct
configuration
server/config.go:16
Struct
gameInfoMetadata
server/monitor.go:32
Struct
httpWriterPipe
replay/replay.go:46
Struct
internalRecording
server/server.go:22
Struct
internalServer
server/server.go:30
Struct
metadata
record/retrieve.go:83
Struct
playerArg
server/view.go:17
Struct
recorder
record/record.go:29
Struct
recordingArg
server/view.go:23
Struct
recordingHeader
recording/recording.go:35
Struct
renderArg
server/view.go:37
Struct
requestHandler
replay/replay.go:38
Struct
segment
recording/recording.go:30
Struct
staticAsset
server/assets.go:10
Struct
staticVersions
server/riot_static.go:12