({
autoPlay = false,
slideInterval = DEFAULT_SLIDE_INTERVAL,
slideDuration = DEFAULT_SLIDE_DURATION,
infinite = true,
totalSlides,
currentIndex,
canSlideRight,
slideToIndexCore,
slideToIndexWithStyleReset,
onPlay,
onPause,
}: UseAutoPlayProps)
| 37 | * Uses refs to avoid stale closures in setInterval |
| 38 | */ |
| 39 | export function useAutoPlay({ |
| 40 | autoPlay = false, |
| 41 | slideInterval = DEFAULT_SLIDE_INTERVAL, |
| 42 | slideDuration = DEFAULT_SLIDE_DURATION, |
| 43 | infinite = true, |
| 44 | totalSlides, |
| 45 | currentIndex, |
| 46 | canSlideRight, |
| 47 | slideToIndexCore, |
| 48 | slideToIndexWithStyleReset, |
| 49 | onPlay, |
| 50 | onPause, |
| 51 | }: UseAutoPlayProps): UseAutoPlayReturn { |
| 52 | const [isPlaying, setIsPlaying] = useState(false); |
| 53 | const playPauseIntervalRef = useRef<ReturnType<typeof setInterval> | null>( |
| 54 | null |
| 55 | ); |
| 56 | |
| 57 | // Ref to hold the latest pauseOrPlay function (avoids stale closure in setInterval) |
| 58 | const pauseOrPlayRef = useRef<(() => void) | null>(null); |
| 59 | |
| 60 | const pauseOrPlay = useCallback(() => { |
| 61 | if (!infinite && !canSlideRight()) { |
| 62 | // Stop at the end if not infinite |
| 63 | if (playPauseIntervalRef.current) { |
| 64 | clearInterval(playPauseIntervalRef.current); |
| 65 | playPauseIntervalRef.current = null; |
| 66 | setIsPlaying(false); |
| 67 | if (onPause) { |
| 68 | onPause(currentIndex); |
| 69 | } |
| 70 | } |
| 71 | } else { |
| 72 | const nextIndex = currentIndex + 1; |
| 73 | // Handle 2 slides the same way as manual sliding |
| 74 | if (totalSlides === 2) { |
| 75 | slideToIndexWithStyleReset(nextIndex); |
| 76 | } else { |
| 77 | slideToIndexCore(nextIndex); |
| 78 | } |
| 79 | } |
| 80 | }, [ |
| 81 | infinite, |
| 82 | canSlideRight, |
| 83 | currentIndex, |
| 84 | totalSlides, |
| 85 | slideToIndexCore, |
| 86 | slideToIndexWithStyleReset, |
| 87 | onPause, |
| 88 | ]); |
| 89 | |
| 90 | // Keep ref updated with latest pauseOrPlay |
| 91 | pauseOrPlayRef.current = pauseOrPlay; |
| 92 | |
| 93 | const play = useCallback( |
| 94 | (shouldCallOnPlay = true) => { |
| 95 | if (!playPauseIntervalRef.current) { |
| 96 | setIsPlaying(true); |
no outgoing calls
no test coverage detected