* Move to a named selection handle and pointerDown there. The chained equivalent of * `pointerDown(x, y, { target: 'selection', handle })` but using a real canvas event * that exercises the overlay hit-test path. Requires `defaultHandleOverlays`.
(
handle: string,
modifiers?: Partial<{ ctrlKey: boolean; shiftKey: boolean; altKey: boolean }>
)
| 373 | * that exercises the overlay hit-test path. Requires `defaultHandleOverlays`. |
| 374 | */ |
| 375 | pointerDownOnHandle( |
| 376 | handle: string, |
| 377 | modifiers?: Partial<{ ctrlKey: boolean; shiftKey: boolean; altKey: boolean }> |
| 378 | ): this { |
| 379 | const p = this.getSelectionHandlePagePoint(handle) |
| 380 | this.pointerMove(p.x, p.y) |
| 381 | this.pointerDown(p.x, p.y, undefined, modifiers) |
| 382 | return this |
| 383 | } |
| 384 | |
| 385 | /** |
| 386 | * Move the pointer by the given delta from its current page position. |
no test coverage detected