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Method constructor

snake-dqn/snake_game.js:60–88  ·  view source on GitHub ↗

* Constructor of SnakeGame. * * @param {object} args Configurations for the game. Fields include: * - height {number} height of the board (positive integer). * - width {number} width of the board (positive integer). * - numFruits {number} number of fruits present on the screen

(args)

Source from the content-addressed store, hash-verified

58 * - initLen {number} initial length of the snake.
59 */
60 constructor(args) {
61 if (args == null) {
62 args = {};
63 }
64 if (args.height == null) {
65 args.height = DEFAULT_HEIGHT;
66 }
67 if (args.width == null) {
68 args.width = DEFAULT_WIDTH;
69 }
70 if (args.numFruits == null) {
71 args.numFruits = DEFAULT_NUM_FRUITS;
72 }
73 if (args.initLen == null) {
74 args.initLen = DEFAULT_INIT_LEN;
75 }
76
77 assertPositiveInteger(args.height, 'height');
78 assertPositiveInteger(args.width, 'width');
79 assertPositiveInteger(args.numFruits, 'numFruits');
80 assertPositiveInteger(args.initLen, 'initLen');
81
82 this.height_ = args.height;
83 this.width_ = args.width;
84 this.numFruits_ = args.numFruits;
85 this.initLen_ = args.initLen;
86
87 this.reset();
88 }
89
90 /**
91 * Reset the state of the game.

Callers

nothing calls this directly

Calls 2

resetMethod · 0.95
assertPositiveIntegerFunction · 0.90

Tested by

no test coverage detected